Thanks, I wasn’t implying some kind of deficiency in the project, I am aware of the growing number of optimized emulators in the dbp repo (I am using the dosbox and n64 and as soon as I find a good sd card I will try the ps1 and ds emu). I just wanted to be sure I hadn’t missed some obvious way to run a NES emulator.Not yet, so far we only have an old 2600 emulator (stella), a mac emulator (Mini vMac), a DOS solution (DOSbox), a PS1 emu (PCSXreARMed), a N64 emulator (Mupen64plus), a PSP emulator (PPSSPP) and a DS emulator (DraStic). I feel that's enough to play with for now until a good NES emulator gets ported.
Well so far what has been ported is heavily arm optimized already, it's just essentially getting the dependencies and compiling. The story would be different if you took an emulator that was only intended to run on x86_64 based PC to the Pyra.i have a naive question:
when porting emulators to pyra is the main challenge to get the dependencies in place so they compile & run, or making optimisations to get the games fast & playable?