N64


Someone here has to be the mature one.

Okay, sonny. I highly doubt there will be an N64 emulator for the gp2x. The gp2x just simply isn't powerful enough. I'm sure that if someone proficient in ASM and had the time/effor to try, they could probably get some basic N64 games working, but again, I highly doubt this happening.
 
someone port an n64 emu just for the fun of it
it wont be playable, but at least there will be a n64 emu ;)
 
nuke.jpg
 
lol yeah paradox I had this brilliant idea to take an image or something that says N642x or something on it and show it to my incredibly slow friend who, no matter how many times i tell him, wont allow it to sink in that n64 will probably never be emulated on this handheld (and he kept asking if it would be on the NEXT one after the 2x lol). He's so dumb he'd be like ORHH OK IM BUYING ONE NOW THANKS FRIEND!!1.

What a dumbass :D
 
Sega Saturn would be harder than N64. Even if N64 is possible on the 2X, it's useless to keep asking about it until the 2X has at LEAST been out for a year. ;P

Also, USE THE SEARCH FUNCTION. There have been more topics discussing the possibility of N64 than almost any other type in this forum.
 
n64.jpg


You put the roms in the same folder... I dont think it is playable but its a start. oh and to install you just download the image.
 
The N64 uses an R4000-derivative CPU at ~96 MHz, the PSX uses an R3000 at ~33 MHz. The PSX is still not full-speed on the Gp2x, though that will be attained in due time. The R4000@96 can be pulled off on the GP2x, but it's going to take, as was said, a very fast ASM core. Porting over some SDL-compatible N64 emulator written in C is going to be very very slow, and would just replace "Is n64 possible" threads with "How do I over clocked gpx2x to 900 MHz to run n65 gaems???//"

As for the Saturn. That has 2 SH-2s at ~32 MHz each. That's doable, but it's more stressful than the PSX, and there's a much larger obstacle. The Saturn was an engineering nightmare, its implementation of a master/slave CPU, 2 VDPs and lots and LOTS of helper chips, even a 68000 just for audio, made it a very powerful but VERY DIFFICULT system to program for .. and probably even TOUGHER to emulate. There is not one 'near-complete' Saturn emulator available for PCs yet, and the existing ones are not only buggy, but also rather inefficient and can run dog slow on even a modern CPU.

Short answer, keep waiting and see.
 
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