Squidge
Certified Guru
Also, don't forget PSP has hardware 3D, which would take a lot of load of the processors...
I believe that if you double check this claim, you may find that you have confused the Nintendo 64 with the Atari Jaguar.Octavious posted on Dec 22 2005 at 09:51 PM said:also, the 64 wan't 64 bit, don't get that as a reason
it was 2 32bit's, not a 64bit
It was actually true 64bitOctavious posted on Dec 22 2005 at 09:51 PM said:also, the 64 wan't 64 bit, don't get that as a reason
it was 2 32bit's, not a 64bit
I think we could get some emulation, but I won't bet all my money on perfect frame rate and sound
but, I think we have a chance for something
if we get good PSX and somewhat N64, and I can get Quake 2 to compile damn it, then I will proboly buy a GP2X this summer, the TV out sounds way to good to me, and I need to get a new PSP, so I might be able to slip this in this summer to have the ultimate portable entourage
~Octavious
p00pty posted on Dec 22 2005 at 07:41 PM said:Look how many people got flamed after asking if it would ever be possible to emulate PSone on the GP2X, now looks whats happend
DaveC posted on Dec 22 2005 at 04:12 PM said:p00pty posted on Dec 22 2005 at 07:41 PM said:Look how many people got flamed after asking if it would ever be possible to emulate PSone on the GP2X, now looks whats happend
What had happened? A choppy slow PSX "emu" that runs a few games without any sound is hardly considered being "possible". To me possible means you can actually play it. N64 is "possible" too if you call possible running at 1 frame every two seconds with no sound and a few games "working".
It is not possible to the rest of us.
Octavious posted on Dec 23 2005 at 08:51 AM said:also, the 64 wan't 64 bit, don't get that as a reason
it was 2 32bit's, not a 64bit
DaveC posted on Dec 22 2005 at 07:54 PM said:Yes I agre that the PSP is much better suited for N64 because of the MIPs architecture.
On the other hand GBA would be more likely on the GP2X because they are both ARM.
nik166 posted on Dec 22 2005 at 10:59 PM said:i'm quite sure N64 can't run perfectly on the GP2X, but i can't wait to play goemon on a handheld!
DaveC posted on Dec 23 2005 at 12:12 AM said:What had happened? A choppy slow PSX "emu" that runs a few games without any sound
FFNoir posted on Dec 23 2005 at 02:50 AM said:As much as i would like to say it's possible... I think we're dealing with a monster here...
Mr. Anderson posted on Dec 22 2005 at 07:39 PM said:DaveC posted on Dec 22 2005 at 07:54 PM said:Yes I agre that the PSP is much better suited for N64 because of the MIPs architecture.
On the other hand GBA would be more likely on the GP2X because they are both ARM.
That's true! However...
N64 on PSP would need a MIRACLE to happen. It would be an emulator most likely created from scratch, a new huge project. We will see if anyone is up to that challenge. And I also think that N64 could work on the GP2x too if someone would create an N64 Emulator from scratch. Look at CORN 0.3 it plays Mario 64, Zelda OoT, WaveRace, Starfox 64, Mario Kart 64 and other first-second Gen N64 titles with a few graphical bugs on incredible old Hardware(166mhz Pentium!) at fullspeed...
God Ginrai posted on Dec 23 2005 at 03:22 AM said:I'm doing all the research on ContraSF and his emulator as I can. Hopefully I'll be able to turn up some leads as to where he might be. Maybe I'll find contact details that work. I'll keep you guys updated.
Hopefully I can find him, as of right now, it seems he's simply disappeared from the net. :\
Mr. Anderson posted on Dec 22 2005 at 10:34 PM said:God Ginrai posted on Dec 23 2005 at 03:22 AM said:I'm doing all the research on ContraSF and his emulator as I can. Hopefully I'll be able to turn up some leads as to where he might be. Maybe I'll find contact details that work. I'll keep you guys updated.
Hopefully I can find him, as of right now, it seems he's simply disappeared from the net. :\
Yeah he's gone... Heck he doesn't even release 0.3 of Corn, someone who had that version released it instead of him afaik. I don't know what happened to him, but there are only 2 possibilities: He got hired and doesn't need to show off his skills anymore and second posibility: he died
geniv posted on Dec 23 2005 at 03:40 AM said:Mr. Anderson posted on Dec 22 2005 at 10:34 PM said:God Ginrai posted on Dec 23 2005 at 03:22 AM said:I'm doing all the research on ContraSF and his emulator as I can. Hopefully I'll be able to turn up some leads as to where he might be. Maybe I'll find contact details that work. I'll keep you guys updated.
Hopefully I can find him, as of right now, it seems he's simply disappeared from the net. :\
Yeah he's gone... Heck he doesn't even release 0.3 of Corn, someone who had that version released it instead of him afaik. I don't know what happened to him, but there are only 2 possibilities: He got hired and doesn't need to show off his skills anymore and second posibility: he died
didn't rumor has it that Nintendo was so afraid of his talent and that he can can eventulaly make a near perfect N64 emulator that runs on low end machine without 3D hardware that they have the guy killed?