@Magic Sam Thanks for let me know the updated release.
I give it a go....and compile fine...but the initial gui menu isn't properly displayed ( i have a transparent window...tested also on my Mint PC is the same), and pressing "return" key i have a message on shell that shader compilation failed (tested using GL4ES).
On my Linux Mint PC i have to compile using an updated release of lib GLM...on my system was too old...and after the initial gui that is not visible like i said...the game run without problems.
The previous release (source based on SDL 1) was working fine on the Pyra...instead this new SDL2 didn't...don't know how to fix the shader failure.
I give it a go....and compile fine...but the initial gui menu isn't properly displayed ( i have a transparent window...tested also on my Mint PC is the same), and pressing "return" key i have a message on shell that shader compilation failed (tested using GL4ES).
On my Linux Mint PC i have to compile using an updated release of lib GLM...on my system was too old...and after the initial gui that is not visible like i said...the game run without problems.
The previous release (source based on SDL 1) was working fine on the Pyra...instead this new SDL2 didn't...don't know how to fix the shader failure.