twojame
Member
Hi there chaps,
Hope you are all well. Right then.... What we have here is possibly the worst driving game out ...Well it's perhaps not that bad.
I've kicked major code as* and i'm please to share with you the first release of my humble 2d racing game. My first ever game. I've added many new features and tried to correct the issues raised in the development versions. i.e. impossible AI :rolleyes:
I look forward to all comments and I hope to be of assistance to others making their first games. This has been a great learning process for me. I've really enjoyed making it and I recommend others to have a go at doing the same.
notes:
*delete '_resources' folder if upgrading.
*the game now supports motorway driving(aka Spy Hunter).
*Support for multiple checkpoints which are configurable using the level editor. Over 19000 tiles used for the game level. Game ships with 2 checkpoints with a level pack in development.
*tested with f200 firmware 4.0 and Windows XP (waiting on my brother for f100 firmware 2.11 testing)
*for further details please see readme in download...from my website.
*I'm personally hosting the content for now. Please do not put in archive. Still more to come (a/b/c)...
dev notes:
---------
v1.0.0...
Support motorway driving (aka Spy Hunter) with standard level format of {o,r,r,o,o,r,r,o} , where o is not road and r is road
Revise loading bar for very long levels that take a few moments to load
Adjust alpha blend on scoring UI for better visibility of new motorway driving
CPU set at 233mhz...
New tile type ***'97'***... Place anywhere within level and it will grant ***30*** seconds extra play. 3 new challenging checkpoints/stages in game.
You can move it around to make the game time easier or harder. I've got it at just the right spot to wind everyone up!
2 new sets of level data for first release.
Overhaul the draw road function. This allows for far more level data and multiple stages. The tweak is required to keep 50fps gameplay.
v0.9.9...
When crash force ai to be on left plane-easier. Update highscore as its being beaten.
...snip (see readme)
Hope you are all well. Right then.... What we have here is possibly the worst driving game out ...Well it's perhaps not that bad.
I've kicked major code as* and i'm please to share with you the first release of my humble 2d racing game. My first ever game. I've added many new features and tried to correct the issues raised in the development versions. i.e. impossible AI :rolleyes:
I look forward to all comments and I hope to be of assistance to others making their first games. This has been a great learning process for me. I've really enjoyed making it and I recommend others to have a go at doing the same.
notes:
*delete '_resources' folder if upgrading.
*the game now supports motorway driving(aka Spy Hunter).
*Support for multiple checkpoints which are configurable using the level editor. Over 19000 tiles used for the game level. Game ships with 2 checkpoints with a level pack in development.
*tested with f200 firmware 4.0 and Windows XP (waiting on my brother for f100 firmware 2.11 testing)
*for further details please see readme in download...from my website.
*I'm personally hosting the content for now. Please do not put in archive. Still more to come (a/b/c)...
dev notes:
---------
v1.0.0...
Support motorway driving (aka Spy Hunter) with standard level format of {o,r,r,o,o,r,r,o} , where o is not road and r is road
Revise loading bar for very long levels that take a few moments to load
Adjust alpha blend on scoring UI for better visibility of new motorway driving
CPU set at 233mhz...
New tile type ***'97'***... Place anywhere within level and it will grant ***30*** seconds extra play. 3 new challenging checkpoints/stages in game.
You can move it around to make the game time easier or harder. I've got it at just the right spot to wind everyone up!
2 new sets of level data for first release.
Overhaul the draw road function. This allows for far more level data and multiple stages. The tweak is required to keep 50fps gameplay.
v0.9.9...
When crash force ai to be on left plane-easier. Update highscore as its being beaten.
...snip (see readme)