Quiest
I like turtles!
WHY DO I HAVE TO AGREE WITH EVERYTHING???
why don`t we use tiny letters?
why don`t we use tiny letters?
aapje89 posted on Apr 3 2005 at 05:58 PM said:If you would code it in C++ would it be much faster?, i think.
Sorry to be late with the question. I think that the best way is to make a "wait" local variable or something like that, that works in this way, for example:But it`s not the game, that is running to fast, it`s the animations of the character.
It can be slowed down by lowering the framerate (which slows everything else down) or slowed down by doubling/tripling the animation frames (which produces bigger fpgs).
Or it can be slowed down by changing the graph only every other frame by using some sort of trick (I already thought of that (but not into detail, just the idea, and I think I`ll make something this way, because I will get smaller fpgs)
Those are the three ways I know of. Don`t know if theres any other way.
There is maybe something involving the "frame" command, but I don`t know about this (yet).
wait=wait+1;
IF (wait==2)
graph=graph+1;
wait=0;
END
Quiest said:OMFG, i stumbled upon this by accident... were people really getting their hopes up i will make a game of this sometime? Is anyone still around from back then? almost three years XD that was such a total mess in code, good thing i lost the source
And also good we have it emulated on the 2X now *phew*
Word up.