slaanesh posted on Oct 23 2006 at 08:08 AM said:I promise to have a look at Bosconian on the GP2X and sort it out for good as I don't want to see this excellent little game not working. Ditto with Crazy Climber.Fat Agnus posted on Oct 23 2006 at 06:28 AM said:Some games are definitely faster with vsync off. Bosconia unfortunatly is still broken.
Also, has anyone gotten Crazy Climber to work?
I've got some spare time coming up soon and I've got a to-do list of improvements and new games for the GP2X version of MAME.
slaanesh posted on Oct 24 2006 at 06:10 AM said:And a fix to Battlezone. I think I know what's wrong with it. I'll do some tests on the Mac version of MAME to see what it should sound like.TelcoLou posted on Oct 24 2006 at 06:24 AM said:That wierd sound bug is back in Battlezone. That aside, many MANY games now NEED to be underclocked ... they run too fast @200mhz :lol:
GP32 MAME? Yes very soon.chaos engineer posted on Oct 24 2006 at 06:31 PM said:Sorry this is rather off topic: Hey Slaanesh how is your progress with MameGP32. I cannot wait any longer for Pole Position
slaanesh posted on Oct 24 2006 at 03:12 PM said:GP32 MAME? Yes very soon.chaos engineer posted on Oct 24 2006 at 06:31 PM said:Sorry this is rather off topic: Hey Slaanesh how is your progress with MameGP32. I cannot wait any longer for Pole Position
Pole Position is not working (yet). It wouldn't be very fast on the GP32. There's a lot to emulate. It only does 15FPS without sound on the Zodiac. It's on the list though.
slaanesh posted on Oct 25 2006 at 10:46 PM said:I've been giving GP2X MAME 3.2 a bit of a work out lately, but I find that after starting and stopping several games, the sound will eventually disappear and then once the sound is gone, when you try to exit MAME, it will hang leaving you with the two smaller versions of the MAME screen on the top half of the screen.
This seems to happen consistently (ie. switch off, restart, play several games, sound disappears again, exit MAME, hang). There's a bug of some sort still lurking around in there I think.
gaterooze posted on Oct 27 2006 at 11:36 PM said:Great release, Franxis, thanks!
One strange thing, it seems my rom of Shock Troopers no longer works (although I haven't tried it since v2.8 or so). Anyone else try their version? (I know GNGeo runs it, but just out of interest...)
Macguyver posted on Oct 24 2006 at 12:57 AM said:OK at so what's the consensus on "Star Trek" sounds?
Does anyone have any ideas on how we can have all the sounds playing on this great game?
Mac