This is not how it's supposed to be used (they represent 3 video layers in OMAP3), I'll post more details about this later (ping me if I forget).slaanesh said:I just checked Pandy - /dev/fb0, fb1 and fb2. Triple Buffer! Hooray!
Yeah, I was wondering about that. There is of course a difference between compressing for distribution (downloading) and having thing compressed locally (i.e. on SD). Are there any negative implications of using SquashFS? I guess there´s some performance hit, but I suppose it´d only really affect loading times.skeezix said:stevem -- btw, you can use squashfs iso's in the pnd, if you want to compress it without then zipping it.
Looks good to me. Maybe work it into this article? http://pandorawiki.org/Setting_up_a_cross-compilerskeezix said:EDIT: Steve -- let me know if its halfway accurate or useful, and I'll post it to the wiki. I wrote it quick, so might be all crap![]()
A link? Lazy bugger ;-)skeezix said:Added a link![]()
Yep, looks like the announcement just popped up... If you're busy on the app store, maybe you could stick Frotz on there while you're at it?craigix said:Is the new file the GBA emu?
Alerino said:5 to insert coin?
1 to start?
Hey, exactly like onto the PC! What a chance. Don't tell me that "P" pauses the emulation...kaprikawn said:...and the Tab key to bring up the menu ingame.
You kind Sir have made my week!SteveM said:Well, the good news is that I got that port of SDLMAME working and it has some more video/scaling options built in. Bad news is that the performance is understandably pretty abysmal, seeing as it's all done in software. Even simple games need a bit of overclocking to get up to full speed, but at least you can play the likes of Galaga and Pac-Man right-way-up without it being tiny. I've put a PND here for anyone who wants to give it a whirl, but don't expect anything semi-modern to run well at all.
Is there any rotate 90 deg.+ scale 2X options?SteveM said:Well, the good news is that I got that port of SDLMAME working and it has some more video/scaling options built in. Bad news is that the performance is understandably pretty abysmal, seeing as it's all done in software. Even simple games need a bit of overclocking to get up to full speed, but at least you can play the likes of Galaga and Pac-Man right-way-up without it being tiny. I've put a PND here for anyone who wants to give it a whirl, but don't expect anything semi-modern to run well at all.
DaveC said:Otherwise I hope Slaanesh ports the GP2X MAME.