Blender On The Pandora


I'm a Blender user and I think there is no need to modify the UI to be useful in pandora. Blender already has tablet-friendly options (I've tried it in a tablet), the UI windows are very flexible and it's very keyboard-oriented (I rarely use menus). It only needs some key remapping. Obviously I wouldn't use it for rendering.

It also would be pretty useful as a python editor (there is a GSoC project which makes the blender text editor much better than other IDEs for python programming).

Also the game engine is not that slow and converts blender material nodes into GLSL shaders since it has been vastly improved at the apricot project. However I doubt it would go at decent speed at pandora without some heavy porting to OpenGL ES 2.0
 
Hello everyone.

I registered just because I wished to reply to this topic.

The pandora is a perfect example of what people can do if they set their minds to it.
It is the amazing progress of a machine many people thought couldn't be made and probably should be considered pointless, personally my only question is should I buy a spare and then some for christmas gifts.

The irony I see is people saying what shouldn't be written for the machine that probably couldn't have been built :p

I sit here reading about people telling a man that blender cannot be used on a device as primitive, slow or low a resolution as pandora, all the while I think back two days ago sitting in a subway sandwhich shop with a friend of mine who is a graphic artist doing 3d sculptures and character creation on a mmorpg some of you probably play on the internet who was showing me blender on his cellphone......

I should think that if this handheld 'game' machine is the product of people too silly to know you cannot build something like this without the backing of a multimillion dollar corporation that there is no reason to bring down the dreams of the folks wanting it to run their dream applications.

Wouldn't it have been a shame if those same people taking potshots had landed them of the creators of pandora and thereby rendered the entire discussion moot?

Best wishs to all sides.

Belthos

My point in a nutshell is just because you don't think blender on pandora makes any sense has no effect on the happy expression on my friends face as he was showing me blender on his cellphone with 320x240 resolution which certainly can't hold a candle to pandora, so I for one am happy the man who ported it to a phone wasn't listening to such talk :lol:
 
I have found it! http://russose.free.fr/BlenderPocket/

from site:
QUOTE
What's next?
The mobile device world is changing fundamentally and new devices like Mobile Internet device (MID) will offer the users a new embedded experience with linux. Nokia Internet Tablet (N8XX) and new EeePC begin to show the way... and BlenderPocket will probably feel good in such devices.

BlenderPocket is today only running on Windows Mobile and the following tasks are indispensable to make it compatible with the new linux devices:

* make BlenderPocket run with an open source OpenGL ES library like "Vincent",
* port BlenderPocket to linux platform,
* continue, of course, to synchronize BlenderPocket with Blender source code.


Because of personal reasons, I don't have the necessary free time any more to work correctly on this project and unfortunately, I cannot provide any realistic target date when these tasks will be done. But be sure that as soon as it is possible, I will continue my work on this project.


It still needs work obviously, but it is a place to start.

at first I was looking for this: http://www.blendernation.com/2007/06/29/se...r-mobile-phone/ that might be what belthos was talking about.
 
This project, once compiled and running, would make me buy a Pandora and learn to use Blender.
 
belthos said:
My point in a nutshell is just because you don't think blender on pandora makes any sense has no effect on the happy expression on my friends face as he was showing me blender on his cellphone with 320x240 resolution which certainly can't hold a candle to pandora, so I for one am happy the man who ported it to a phone wasn't listening to such talk :lol:
I agree with you belthos, we shouldn't be judging people for what they want to use.
 
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lincruste said:
This project, once compiled and running, would make me buy a Pandora and learn to use Blender.

Speaking of learning how to use blender. I have install that program on my pc and I can't find any tutorial or help files on how to use it. Anyone knows where I can find that info?
 
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google, thee blender site, youtube, torrent sites. there are tons your just too lazy to look.
 
scrag_10 said:
google, thee blender site, youtube, torrent sites. there are tons your just too lazy to look.

hey, how you know. But seriously, I had try that and I was having some trouble finding them. Especially from the program help menu that directed me to their site that was no longer available. When I did a google search the links were about real blenders and not the program. I guess that's were I kinda got lazy because, after a while I got tired of going through google links. I'll do some more search when I have more time then.
 
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allow me to be useful:
http://wiki.blender.org/index.php/Tutorials/Links -various levels huge list
http://www.youtube.com/user/super3boy -really annoying but beginner friendly
http://www.vimeo.com/user463660 -intermediate/advanced compositing
http://www.veoh.com/channels/houseofblender -beginner intermediate

also you should be able to find the "Mancandy FAQ" Torrent, it is awesome and released under creative commons, and the "Blender Game Kit" recently released as CC, out dated, but will get a sequel, by years end, also has a CC license.
 
scrag_10 said:
allow me to be useful:
http://wiki.blender.org/index.php/Tutorials/Links -various levels huge list
http://www.youtube.com/user/super3boy -really annoying but beginner friendly
http://www.vimeo.com/user463660 -intermediate/advanced compositing
http://www.veoh.com/channels/houseofblender -beginner intermediate

also you should be able to find the "Mancandy FAQ" Torrent, it is awesome and released under creative commons, and the "Blender Game Kit" recently released as CC, out dated, but will get a sequel, by years end, also has a CC license.

Thanks bunches.
 
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Karel Jansens said:
I can't help but thinking that, with a little tweaking, this would be nice on the Pandora.

Obviously Teddy is not as powerful as Blender, but it's most likely much more fun.

(the "tweaking" refers to the use of the right mouse button, which the Pandora clearly lacks)



cool!!! Now this seems like a neat and semi-useful application!
I have been looking for a project to do on the pandora and it looks like this is it! :D
A rewrite using c++/SDL would make sense I guess... and adding a few features and more stability :D
... and OFF course the option to save the meshes in .stl/.off format ... I cant wait!!
 
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It's gonna be very hard... needs to be rewritten, changing all the structures in gui is undoable. Might consider multiple desktop, but sucks previewing changes being made.

I'm getting a burnout lol...
 
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