sswam
Advanced Member
- Joined
- Dec 16, 2009
- Messages
- 1,393
I think it would be good if we can play the MAME games with wifi disabled,
then if we get a good score, run the game again with wifi enabled to upload.
I'm not keen on using wifi all the time while I play a game for several reasons:
- excessive unnecessary microwave irradiation
- battery runs out quicker
Some of the non-MAME games such as Microbes, Nub Nub, my Rescue, and Super Hexagon allow offline play with upload later.
Suggested method:
If C4A wants to send a score, but wifi is off, append the score to a file - maybe CSV like: game,score
If the game is played with wifi on, send the logged scores at exit, and clear or remove the file.
This would make it a little easier to cheat, but we could cheat anyway using the client tool.
You could use some simple obfuscation on the file to stop lazy cheaters.
( In Microbes, Nub Nub, and Rescue, the game only submits personal best scores, not every score. )
then if we get a good score, run the game again with wifi enabled to upload.
I'm not keen on using wifi all the time while I play a game for several reasons:
- excessive unnecessary microwave irradiation
- battery runs out quicker
Some of the non-MAME games such as Microbes, Nub Nub, my Rescue, and Super Hexagon allow offline play with upload later.
Suggested method:
If C4A wants to send a score, but wifi is off, append the score to a file - maybe CSV like: game,score
If the game is played with wifi on, send the logged scores at exit, and clear or remove the file.
This would make it a little easier to cheat, but we could cheat anyway using the client tool.
You could use some simple obfuscation on the file to stop lazy cheaters.
( In Microbes, Nub Nub, and Rescue, the game only submits personal best scores, not every score. )