Alex.
Retired
Real great mate.psj3809 posted on Dec 6 2006 at 10:52 AM said:Must admit any new original games which arent used by emulators i dont really bother with, emulation all the way for me.
- Alex
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Real great mate.psj3809 posted on Dec 6 2006 at 10:52 AM said:Must admit any new original games which arent used by emulators i dont really bother with, emulation all the way for me.
Guyfawkes posted on Dec 5 2006 at 09:53 PM said:Moxie - you will love my next game which should hopefully be mostly ready for the coding compo, a proper version will be released at a later date. its another version of Squares but I have expanded on the original game with some new features. More info at http://www.emuboards.com/guyfawkes/squares.htm
I also done a quick WIP video showing some of the games modes at http://207.44.176.77/~admin28/squares-beta-video.wmv. I am currently working on a multiplayer knockout mode (currently upto 3 players, two on gp2x, one on usb joypad) which is quite fun. I might add more players if it turns out to be popular along with full multiple usb joypad support. Oh you can also play using a mouse via the BOB if you have it.
PokeParadox posted on Dec 6 2006 at 08:32 PM said:I agree with what Guyfawkes said at support your homebrew devs at even if their games aren't that great! Devs need feedback and any as good as long as it's not "That is a pile of turd!".
If you don't like a game for whatever reason offer constructive criticism:
"I don't like how the player reacts when the enemy shoots him, you should do this."
This type of support is great for a dev because it shows the dev that at least someone has played that game.
PokeParadox posted on Dec 6 2006 at 03:32 PM said:The good news from me is progress is being made on my game! You will hopefully have a version of it to play for the compo... I'd say I'm 50% confident I can turn it into a playable game for the deadline although I am getting my Wii tomorrow at midnight... hmmm.
I agree with what Guyfawkes said, support your homebrew devs, even if their games aren't that great! Devs need feedback and any as good as long as it's not "That is a pile of turd!".
If you don't like a game for whatever reason offer constructive criticism:
"I don't like how the player reacts when the enemy shoots him, you should do this."
This type of support is great for a dev because it shows the dev that at least someone has played that game.
fireflly2442 posted on Dec 6 2006 at 09:17 PM said:How many people have a GP2X? I'm sure it's purely speculative but I would be interested to find out....
i would like to see an update of combat (( the tank game )) from the atari 2600, imagine detailed tanks, and lovely ww2 bombed out looking buildings on dusty, pot holed roads, different terraines for levels and with desent sounds....power ups like missiles and flame throwers, boss tanks , a choice of playable tanks , i could go on all night lol......Guyfawkes posted on Dec 3 2006 at 11:07 PM said:if you cant code why not think up some game ideas and let us know, someone might like the idea and code the game?
fatdad posted on Dec 6 2006 at 07:44 PM said:i would like to see an update of combat (( the tank game )) from the atari 2600, imagine detailed tanks, and lovely ww2 bombed out looking buildings on dusty, pot holed roads, and with desent sounds....power ups like missiles and flame throwers, boss tanks , a choice of playable tanks , i could go on all night lol......Guyfawkes posted on Dec 3 2006 at 11:07 PM said:if you cant code why not think up some game ideas and let us know, someone might like the idea and code the game?![]()