Release Inside a Star-Filled Sky


Thanks, I just tried it but my Nubs do not work at all in the game ... I can't see any error-messages in the pndrun file though.


I did not try the earlier version of the port. Usually my Nubs work fine in joystick mode.


Maybe some settings missing in a config file(?)


EDIT: ah, ok. I assumed your PND automaically puts the Nubs into joystick mode, but you have to do it yourself. Now it works.
 
Last edited by a moderator:
Oh, this looks interesting. Of course only my left nub is currently working. I'll try it when I get a replacement nub.
 
Any chance this will show up in the Repo? This really looks like a lot of fun and I missed it last year when it first showed up. I'll download it now, and I'm guessing I have to set my nubs to joystick mode before executing the PND?


EDIT: Didn't have to mess with the nubs. This is a blast! Thanks and well done! Donation to follow, do you have a PayPal?
 
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Strange, I just tested again and the Nubs are not recognized unless I manually set them to Joystick mode. Tried a different PND which sets the Nubs automatically and that works.


I have a 1GHz unit with latest firmware, no modifications done to the OS ... here's the pndrun output, maybe you see something I don't?

Code:
=======================================================================================

PND			 : /media/32DAT/pandora/menu/starfilledsky.pnd

PND_FSTYPE	 : Squashfs

APPDATADIR	 : /media/32DAT/pandora/appdata/starfilledsky

APPDD_FSTYPE : vfat

PND_CPUSPEED : 1000

EXENAME		 : ./run

ARGUMENTS	 : <unset>

=======================================================================================

[ START ]--- Mount the PND ----------

Mounting : mount -t squashfs -o ro "/dev/loop1" "/mnt/utmp/starfilledsky"

Mounting the Union FS : mount -t aufs -o exec,noplink,dirs="/media/32DAT/pandora/appdata/starfilledsky=rw+nolwh":"/mnt/pnd/starfilledsky=rr" none "/mnt/utmp/starfilledsky"

[SUCCESS]--- Mount the PND ----------

[ START ]--- Set CPU speed ----------

[SUCCESS]--- Set CPU speed ----------

[ START ]--- Starting the application (./run ) ----------

Found 2 available configs

EGL Open display

EGL Get display

EGL Init

Config 0

EGL Bind

EGL Create Context

EGL Create window surface

EGL Make Current

EGL Done

Player move speed = 0.250000, acceleration = 0.125000 at framerate 30/s

Rand seed = 1285702442

Done!

Done!

Done!

Copying timbre from 24 into harmony slot

Frame rate = 14.775414 frames/second

Frame rate = 29.976019 frames/second

Frame rate = 30.084236 frames/second

Frame rate = 30.093289 frames/second

Frame rate = 29.967036 frames/second

Frame rate = 30.193237 frames/second

EGL Closed

[SUCCESS]--- Starting the application (./run ) ----------

[ START ]--- Restoring the frame buffer status ----------

[SUCCESS]--- Restoring the frame buffer status ----------

[ START ]--- uMount the PND ----------

[ START ]--- Waiting the Union to be available ----------

[SUCCESS]--- Waiting the Union to be available ----------

auplink:plink.c:223: AUFS_CTL_PLINK_MAINT: Inappropriate ioctl for device

rmdir: failed to remove `/mnt/utmp/starfilledsky': Device or resource busy

[ START ]--- Waiting the PND mount dir to be free ----------

[SUCCESS]--- Waiting the PND mount dir to be free ----------

cleanup done

[SUCCESS]--- uMount the PND ----------

=======================================================================================

Return code is : 1
 
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