mcobit
Advanced Member
- Joined
- Jul 28, 2008
- Messages
- 6,909
Hello everyone!
As my touchscreen is broken and the casing of my Pandora is held together by only two screws, I decided I couldn't break anything more and opened it again.
I had a small nokia vibrationmotor from an old cellphone at hand and thought, that it would be cool, if the Pandora could do vibration.
This is the motor:
I found a good place for it to rest right by the stylusholder:
I glued it there with some paper as padding and soldered the contacts with some small wire to the kb_bl pads on the Pandoraboard.
I know that the hackermanual says, that these pads were not tested for inductive stuff, but hey, why not try it
The motor can operate happily from 1.0 to 3.7V so this should be fine.
Then I secured and insulated the contacts of the motor with some stickytape and put the Pandora back together.
After starting up, I wrote a little testscript, that does some stuff with the motor and everything seems to work just fine
You can see (or hear) it in the video. Please turn up the volume!
https://www.youtube.com/embed/8my6sgjt8wE?feature=oembed
The vibration is really good and goes through the whole case. The motor can be operated with the values ~50 - 255 in /sys/class/leds/pandora::keypad_bl/brightness.
I wonder why the Pandora has no vibration from the get got, but it seems to be easily addable.
Hope you enjoy.
Next I will try to modify a game to use this feature for haptic feedback.
Stay tuned!
As my touchscreen is broken and the casing of my Pandora is held together by only two screws, I decided I couldn't break anything more and opened it again.
I had a small nokia vibrationmotor from an old cellphone at hand and thought, that it would be cool, if the Pandora could do vibration.
This is the motor:
I found a good place for it to rest right by the stylusholder:
I glued it there with some paper as padding and soldered the contacts with some small wire to the kb_bl pads on the Pandoraboard.
I know that the hackermanual says, that these pads were not tested for inductive stuff, but hey, why not try it
The motor can operate happily from 1.0 to 3.7V so this should be fine.
Then I secured and insulated the contacts of the motor with some stickytape and put the Pandora back together.
After starting up, I wrote a little testscript, that does some stuff with the motor and everything seems to work just fine
You can see (or hear) it in the video. Please turn up the volume!
https://www.youtube.com/embed/8my6sgjt8wE?feature=oembed
The vibration is really good and goes through the whole case. The motor can be operated with the values ~50 - 255 in /sys/class/leds/pandora::keypad_bl/brightness.
I wonder why the Pandora has no vibration from the get got, but it seems to be easily addable.
Hope you enjoy.
Next I will try to modify a game to use this feature for haptic feedback.
Stay tuned!
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