The GP2X is only really still getting started. The recent developments with GPU940, the recent emulation developments and homebrew just getting going show that we're still early on in the life of the console. I suspect that there will be some impressive things done this year, and possibly next year too. We're still seeing ports of apps that were written for other CPUs, ffs - and only just seeing impressive stuff that's optimised for the 2x.
I did link to the
MMSP2+ <a href="http://www.mesdigital.com/english/Products/product_mmsp2p.asp" target="_blank">http://www.mesdigital.com/english/Products...duct_mmsp2p.asp</a>, maybe you missed it. See my sig as to why a MMSP2+ would mean anything.
It is an upgraded MMSP2, what we already have, all the little tricks and all the existing games should work with some tweaks, but at 360mhz
stock speed, AKA everything would be playable speeds. Also the 3D work is done by a seperate proper accelerator, freeing the CPU from the burden of doing all the graphics. Maybe N64 and PSX will be playable on a 400mhz with 3D acceleration. There is also a new 940 at 300mhz for added processing power.
The new chip has TV-Out and USB 2.0 Slave built in instead of being seperate discrete chips, also the whole process is shrunk from 0.18um to 0.13um. The battery savings from 3 chips to 1 chip and a smaller circuit path are not trivial.