no_skill
gp2x! bananas! mayhem! mayham!
Hi,
i was absent for quite some time, but a new and huge update of Super Mario War is coming up and i'm currently thinking about trying again to port super mario war to the gp32.
and because i'm lazy by nature (no, but it's an awful lot of work to read through everything), and because i thought some of you here might now, i'd like to ask
wether there's a devkit that supports C++ out of the box.
supporting means: C++ fully works. global variables, inheritance, bla bla bla.
additional SDL support would be amazing too, but i don't dare to expect this.
can anybody help me?
huge thanks in advance,
no_skill
i was absent for quite some time, but a new and huge update of Super Mario War is coming up and i'm currently thinking about trying again to port super mario war to the gp32.
and because i'm lazy by nature (no, but it's an awful lot of work to read through everything), and because i thought some of you here might now, i'd like to ask
wether there's a devkit that supports C++ out of the box.
supporting means: C++ fully works. global variables, inheritance, bla bla bla.
additional SDL support would be amazing too, but i don't dare to expect this.
can anybody help me?
huge thanks in advance,
no_skill