I had sugested the other author add it and he did. It gave a convienient place to add numeric pad buttons too (which I drew so you can use it if you want since I did the graphics anyway) . Plus the even double looks better than a full screen stretch. You may want to check this out below and see if there is anything useful for you.
http://www.gp32x.de/board/index.php?showt...l=intellivision
Thanks for the link ...
EDIT: Having a look to the source code, what's Jonn Blanchard has done is a port of PSPInt to GP2X, so the source code is 95% exactly the same as my port
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What i've done is a "wrapper" between PSP functions and GP2X functions in order to have the minimum stuff to modify when porting emu from PSP to GP2X (that's why i can port an emu in few hours lol).
What's John has done is the contrary, he renamed all PSP by Gp2x and replace PSP specific parts by GP2x specify parts ...