Trenki
Member
Hi!
I did a demo for GBAX 2007 using my software renderer (search for F341 on pouet.net) and since then I heavily improved the renderer (The demo now runs 1.5-2.5 times faster). I believe it now is a very mature renderer with great performance (definitly faster than Vincent and reportedly 10x faster than TinyGL). It is also very flexible (you can program vertex and fragment shaders) and could be ported to the 940 (for instance with my cmd940 framework).
Because I would like to spread the word about my renderer in the gp2x community and make it more popular and used I had the idea that a 3d demo/game contest in which participants would use my renderer could be a good idea.
Therefore I would like to know if there is any interest in such a contest. I'm not sure about how to finance this since there ought to be some prices at least for the first three ranks.
So, what do you guys think? Maybe collecting donations could be a possibility?
I did a demo for GBAX 2007 using my software renderer (search for F341 on pouet.net) and since then I heavily improved the renderer (The demo now runs 1.5-2.5 times faster). I believe it now is a very mature renderer with great performance (definitly faster than Vincent and reportedly 10x faster than TinyGL). It is also very flexible (you can program vertex and fragment shaders) and could be ported to the 940 (for instance with my cmd940 framework).
Because I would like to spread the word about my renderer in the gp2x community and make it more popular and used I had the idea that a 3d demo/game contest in which participants would use my renderer could be a good idea.
Therefore I would like to know if there is any interest in such a contest. I'm not sure about how to finance this since there ought to be some prices at least for the first three ranks.
So, what do you guys think? Maybe collecting donations could be a possibility?