I don't want to speak for linuxbochs, but he said earlier he doesn't want PND published while there is still problems with X11 handing.
Without some PuTTY (or other SSH) properly setup, that means a crash at the exit, and a hard reset to exit. With a ssh connection, you can "kill -9" the hanged process.
About testing, it's not that difficult, even without PND. The libGL.so (and libGLU;so if needed) is published, so you can copy it in your NAND if you really want to test (with some "sudo cp path/to/libGL.so /usr/lib/" for example), or you can take code::blocks and overwrite the libGL shipped (that is the software MESA libGL) with this one, or you can even keep all in place, compile with MesaGL, create a PND, and replace de libGL only in the PND (that is what I've done for example to test Jumpman, that works well exept if hang at the exit).
I you want to practice, I suggest you try with Jumpan. The speed of it with the linuxbochs'libGL is amazing ! Especialy if you compare with MesaGL !!!