I just put a link to the source code (git) in the first post. The code is uncommented and not the best one you'v seen but it do the job.
If someone want to help, he can send me some git/diff patch so i can apply them. I think the better place for improvement is the TTF font functions (also the bmp font one which use a non standard bmp file). The GLES2D_DrawTextScroll one for example use a lot of cpu time on the pandora (it use FTGL for now, if someone can tweak/replace it with a proper C one, it would be great). I will ask for help on this topic so if people are interessed by a simple to use (for the user) library, i bet you should come here sometime so we can do something cool.
Ps to Lozrus : this version should fix your keyboard problem, but the function has changed so take a look at the new examples :
http://github.com/Cpasjuste/libGLES2D_Examples
See you.
If someone want to help, he can send me some git/diff patch so i can apply them. I think the better place for improvement is the TTF font functions (also the bmp font one which use a non standard bmp file). The GLES2D_DrawTextScroll one for example use a lot of cpu time on the pandora (it use FTGL for now, if someone can tweak/replace it with a proper C one, it would be great). I will ask for help on this topic so if people are interessed by a simple to use (for the user) library, i bet you should come here sometime so we can do something cool.
Ps to Lozrus : this version should fix your keyboard problem, but the function has changed so take a look at the new examples :
http://github.com/Cpasjuste/libGLES2D_Examples
See you.