Just coded in save-game support, you now get 3 save-games for each game
Had to make a few changes, basically you get the "Play" and "Edit" options to begin with as normal, but if you select Play you then get taken to the title screen where you can create and select which savegame you wish to use.
Once playing a savegame, you can no longer 'Edit' it (people would just cheat).
Also When your playing a savegame, and you leave a map - it'll automatically save the changes to the map you've left (and it'll save the triggers), so if i walk onto a map and kill some badguys, when i return to that map later on the badguys will still be dead, also if i created a hotspot which deletes on first use (for say, triggering a cutscene) - that hotspot will stay deleted FOREVER, even if i leave the map.
(i added a few new map settings, such as if the monsters should respawn everytime you load the map etc, incase you dont want them to stay dead).
Playing a save-game will NEVER edit the original map files, so no matter what you do in a save-game the original game template (the one which you edit) will never get changed.
Editing haven't been changed at all, you can still 'Test' the game - when you 'Test' a game however in editing mode it wont automatically save the maps when your character gets teleported to another one, which is how it works currently anyway so you'll be used to that.
Its very glitchy at the moment, only 'just' got it working - but it is working