The Moose posted on May 31 2004 at 06:50 PM said:
Well, let me just say Ive been following this project for a while, and this is the most excited about a GP32 release of anything in a long time!!
Now some thoughts...
-So we will be able to insert/use our own grafix... Will this process be easy? Can you go a little bit more in depth about how to do this?
-What kind of musics are supported thus far? Planned? (mp3, wavs?
- You say cutscenes are incorporated? You mean just ingame cutscenes, or FMV cutscenes, or both? (i presume just the first)
-Will Multiple Characters (are they supported even?) follow behind, or be absorbed into you? (like all the old rpg games)
- Weather options?
-Side quests/mini games?
I know thats a lot, but look how far youve come already, Pirotic? Also, just wondering, are you the only one workning on Gigas?
Anyway, good luck, and keep up the great work!
im currently writing a proper .PDF beginners guide which explains how to use every feature in gigas with a nice step-by-step picture guide, so excuse if i answer your questions rather quickly as the pdf guide will be out v.soon and i dont want to repeat myself
1.) you can already use your own graphics
2.) mp3, ogg, wav, midi and spc audio is planned (in an ideal world)
3.) in-game-cutscenes, FMV is beyond most of us - you can however show full screen pictures during a cutscene (with duration and transition effects) so you can do a "slide show" or a v.short animated clip.
4.) Multiple Characters follow behind you, a very basic "body guard" AI is
in the current version who will follow you around and fight alongside you - he will
however vanish when you change map.. proper Allies are planned and will stay by your side even when you change a map and will be configurable with equipment just like the main character (and lvl up etc)
5.) Weather options are already implemented, i've made something called "Screen Effects" which allows you to put an animation over the top of the screen, such as a rain, snow, cloud animation - sadly the editor didnt make it into the current release so while you can use my pre-made ones, you cannot make your own until 0.7.0.
6.) Mini-games are planned, but work will begin on them once the engine is pretty much complete - ideally i'd like gambling, slot machines, card battling (and collecting).
And yup, Gigas is a one man effort (that'd be me)
Hope that answers your questions
Pirotic