mattmagoo
OFFICIAL
could u do it so that if Object X, is pushed to spot Y, then Door Z will open, or Item A will appear?
uhuh, i'll add a new hotspot trigger which is "if entity <x> steps on hotspot" - entitys dont always have to be people, and that way you can push them onto an area and have it do whatever you want.mattmagoo posted on May 24 2004 at 07:27 PM said:could u do it so that if Object X, is pushed to spot Y, then Door Z will open, or Item A will appear?
This is where, I think, for me, Gigas becomes more than a potential dungeon-crawl maker, and suddenly hops into full depth-rpg possibilitiesPirotic posted on May 25 2004 at 04:30 PM said:just spent the day coding text/conversations/dialogs in, u can now make text appear during cutscene and make entitys talk.
needs polishing up before the release, the editor and virtual keyboard are very messy but at least its working as planned.
i agree, its pretty hard to have an RPG without any dialog - the legend of mute, etc.Tobriand posted on May 26 2004 at 05:45 PM said:This is where, I think, for me, Gigas becomes more than a potential dungeon-crawl maker, and suddenly hops into full depth-rpg possibilitiesPirotic posted on May 25 2004 at 04:30 PM said:just spent the day coding text/conversations/dialogs in, u can now make text appear during cutscene and make entitys talk.
needs polishing up before the release, the editor and virtual keyboard are very messy but at least its working as planned.
Well done; looking forward to 0.7 in due course
something i've done is started assigning names to everything, and that way when your applying settings it'll not only show you the index number but also a name, which makes things alot easier
hmmm... but if both are tricky, what was on your mind for music?Pirotic posted on May 30 2004 at 11:31 AM said:.spc and .midi support will both be tricky, as the Gp32 doesn't have any built-in midi functions (or instrument samples) that i know of, so it would take up a fair bit of ram. but i'll see what i can do i may try to make a .smc .midi player library which i can then use in gigas and let other people use in the music players
i figured all music formats can be converted to mp3 nowadays as the tools are all freeware and most people are familair with the mp3 format.Q-Wi-Q posted on May 30 2004 at 11:39 AM said:hmmm... but if both are tricky, what was on your mind for music?Pirotic posted on May 30 2004 at 11:31 AM said:.spc and .midi support will both be tricky, as the Gp32 doesn't have any built-in midi functions (or instrument samples) that i know of, so it would take up a fair bit of ram. but i'll see what i can do i may try to make a .smc .midi player library which i can then use in gigas and let other people use in the music players