icurafu said:
Note that TI rates their version of the SGX530 as (10 MPoly/sec) which maybe because of the clock speed. Reading the TI datasheet, I can't see anyway to clock it higher. But I might be mistaken. Not that this could br used in combination with the very powerful DSP. Imagine a game that used both at once. Think Final Fantasyrendered cutscene over a movie background.
I think people need to step back a bit here and not look at the fill-rates, etc.
Fill-rates are peak theoretical throughput. If your CPU can't hand it off to the engine fast enough, or if it's buried in doing things, it's not going to hit it.
I've seen all kinds of crap paraded as gospel over the years in the the 3D space. When the rubber meets
the pavement, both in the drivers and the applications, is where it matters. And it doesn't work like many
think it does.
Keep in mind, for the higher fillrate, you're burning quite a bit more juice.
Also keep in mind, we're going to be CPU and memory bandwidth constrained at 800x480. The higher
theoretical fillrate won't buy you a bunch because you're not going to be able to push it fast enough
with the CPU unless you're talking something like 3x faster Atom or Cortex CPU cores.
Without CPU bandwidth, high fillrate means little.
Without the ability to USE it, it means little as well.
In the space we're all gunning for, there's going to be little difference right at the moment- and a lot higher
power consumption out of the Atom based devices.
QUOTE
I'm very excited about OpenGL ES 2.0 in a handheld.
You and me both. It's going to rock. I can't wait to work towards being able to wipe a few smug looks off of people's faces with the titles I've got, running on a handheld.
Chip said:
I had it absolutely right. The current Atom processors
are just processors. Intel sells an all-in-one southbridge+northbridge+GPU which aparantly uses the PowerVR core, but this is a seperate part. Intel requires this part for a device to qualify for "Centrino" branding, but none of the articles I've read have specifically said what GPU the M528 will be using or that it would carry the "Centrino" badge (which would answer the first question). It is not impossible that Gigabyte is using something different. I have no evidence that they are, but I have no evidence to the contrary either. The link you provided only reiterates what I have already said - it makes no mention of the M528.
http://www.umpcportal.com/products/product.php?id=170
GPU/chipset is quoted as being the Polusbo set- that makes it a GMA500, otherwise known as a SGX535.
The power consumption isn't the same, the performance while on a par with what we've got, the price just downright sucks and the silly thing is more like an x86 competitor to the Nokia N810 than anything else-
but the performance over the N810 isn't meriting the double the price tag on the whole lot.