Trevor Bradley said:
I was able to inconsistently reproduce it by quiting the victory screen too early.
Yeah, that's the problem, no matter what I do, it just seems to be random. Maybe the time you leave the "You Win" screen has nothing to do with it after all. I just tried a bunch of times, nothing makes sense. Maybe someone on my lan is bit-torrenting or something...
Without clicking or exiting the screen at all, I just won a few and lost a few...
And just now I won a few and lost a few by exiting as quickly as possible...
Nope, I was wrong, it doesn't seem to make a difference. Ill keep looking, cause a "no-win" is a bad thing.
edit:
I just tried like 20 times to win, but lost every time. Its 3:52 PST if that makes a difference. Maybe the server logs will help.
After quitting the program, and reloading it, I was able to win on the second try. But that also could be random, I'm just grasping at straws right now, its definitely in the code.
Oh, and thanks for fixing that second window bug, I don't think anyone even noticed it missing.
Edit2:
QUOTE
...Just because a message is queued doesn't mean it's sent...
Could you make it send the win a few times until the server sends a message back letting the client know it got the message? I'm sure that would solve things nicely. Then again, I don't know if you already have a better solution in mind.
(On a side note, I type a lot of nonsense, then unequivocally I strike gold. I hope you read all my posts, sometimes I break the rambling to shed light on something important, I hope nothing important I said was overlooked. Partly because I can't personally tell the difference between rambling and something important. Maybe I just need sleep.)
That whole post was with ver 283. Sorry it didn't work.