GiG
The mighty penguin cat
SNES contains more complex hardware to emulate.
Try reading the readme that's included with the emulator(s). There's an easy fix for it.Dozer posted on May 4 2004 at 10:06 AM said:I don't get why all of his emulators get the 4 screen split bug. It must be something common in his code so would it b possible to correct it? Its happened to me in doom as well. Its cool u can just go into the menu to clear it so easily tho B).
here is what fdave said about the Z80, I would assume he would be more knowledgable than us about the matter as he's actually coding an emu for itcraigix posted on May 5 2004 at 12:00 AM said:No I don't think the Z80 has been added at all, a lot of games (sonic included) will run with sound without the Z80.
-Craig
www.gbax.com
fdave posted on May 4 2004 at 10:55 AM said:amkam posted on May 4 2004 at 09:59 AM said:since the last non-public betas, I can say (apart from some graphic glitches) that fGen is a better emu than Giga's : )
Nowadays, the Z80 is turned off, so you won't get any sfx, just music. And it slow down too much the game. So we must just wait to optimize fGen so that sound can be on, but.... maybe Z80 off.... :_(
fGen will be by definition - it's a port of a complete Genesis/Megadrive emulator!
(Whereas Giga isn't... yet Plus it has nice quick graphics rendering (which might possibly be tile based - not sure...). It's a nice little emulator for sure
Just to clarify the sound of the Megadrive, it typically works like this:
The 68000 uploads a sound program to the Z80, and then starts the Z80 running.
The Z80 then talks to two sound chips, a 6-channel YM2612 (like an old Casio synth) and a 4-channel primitive SN76496 (more like a beeper). There is also a DAC for writing sample data (think WAVs, MODs and XMs).
Some games (but not many) talk to the YM2612 and SN76496 directly. Pretty much all of them all of them however use the Z80 to output Drum or other sample sound effects to the DAC.
So it depends on the game. Some need the Z80 (or Z80 faking ) to even start up, because they are waiting for the Z80 to acknowledge (e.g. Alien 3)
95% need the z80 for sound. and all of them need the sound chips for sound (naturally!)
Are you saying that you are playing one of his brand new sound-enabled betas? Did you just disable the Z80 or is it not included alltogether?craigix posted on May 5 2004 at 12:59 AM said:Several games have sound without the Z80, they just go direct to the sound hardware.
I have recently tried rlyehs betas, no z80, sound works in various games (sonic, shinobi etc.)
Edit: just had a thought - to see what games don't use the Z80 for sound, try an emu which allows you to disable the z80.
-Craig
www.gbax.com
i've sent a new beta to mailing list bot, but it seems the bot is inactive.crazeeplaya posted on May 4 2004 at 09:53 PM said:btw is anyone else not receiving betas through Rlyeh's mailing list?
Ahh, that's why I didn't receive ANY messages in the mailing list for ages...rlyeh posted on May 5 2004 at 11:06 AM said:i've sent a new beta to mailing list bot, but it seems the bot is inactive.crazeeplaya posted on May 4 2004 at 09:53 PM said:btw is anyone else not receiving betas through Rlyeh's mailing list?
i'm trying to contact skeezix to fix it since its his bot
greetings
It is not that much you can work together when programming, at least not from my experience. When I do something one part is always totally depended on the code from another part, so someone else helping would not be helpful at all. We have to keep in mind that gigadrive is an emulator written from scratch whilst fGen is a port.Enslaved posted on May 5 2004 at 03:52 PM said:Why don't the 2 work together? I know they share the core which really doesn't make them competition since the enemy is suppling the other so they should make a super emulator using both of their coding skills into one other than 2!
Efompor posted on May 5 2004 at 12:14 AM said:here is what fdave said about the Z80, I would assume he would be more knowledgable than us about the matter as he's actually coding an emu for itcraigix posted on May 5 2004 at 12:00 AM said:No I don't think the Z80 has been added at all, a lot of games (sonic included) will run with sound without the Z80.
-Craig
www.gbax.com
pip posted on May 5 2004 at 03:45 PM said:It is not that much you can work together when programming, at least not from my experience. When I do something one part is always totally depended on the code from another part, so someone else helping would not be helpful at all. We have to keep in mind that gigadrive is an emulator written from scratch whilst fGen is a port.Enslaved posted on May 5 2004 at 03:52 PM said:Why don't the 2 work together? I know they share the core which really doesn't make them competition since the enemy is suppling the other so they should make a super emulator using both of their coding skills into one other than 2!
IntenseWage posted on May 4 2004 at 02:48 PM said:No offense to Rlyeh, but at this point, I'm honestly more excited about a new version of GigaDrive with sound. That emulator has been kicking ass so far and already has auto-frameskip, which is fantastic.