Sugar_Kane
Could crush a grape
That is exactly what I'd expect a cloned Gruso would say... Until you prove you're not a pod being too; I'm watching you, buddy
That is exactly what I'd expect a cloned Gruso would say... Until you prove you're not a pod being too; I'm watching you, buddy
we're getting into inception territory here
Anybody remember how we got here?
been looking around on youtube, and I appologize if this has been talked to death but desmume was ported to the PSP, it runs really slow on the 333mhz but I was wondering if someone would attempt this port, I updated the port request wiki with it.
Source http://desmume.svn.sourceforge.net/
http://www.youtube.com/watch?v=LQ38tL8ukNs
DSonPSP uses Desmume core
http://donpsp.svn.sourceforge.net/viewvc/donpsp/
abandonded project DSonPSP
https://www.youtube.com/embed/XhPaACBlEIA?feature=oembed
If I recall correctly the DSonPSP port doesn't even use a Dynarec, which is where emulators get the majority of their speed. Just to give you an idea, on the PSP, with Daedalusx64, if you turn off the Dynarec in SM64 it will run at 3-6 frames/sec whereas with the Dynarec it can get up to 40 around the castle
The ARM7 runs at 33 Mhz and the ARM9 at 67Mhz.What is the clock speed on the DS anyway? I'd always wondered that.
The ARM7 runs at 33 Mhz and the ARM9 at 67Mhz.