Egoboo Problem


BigHeadDog

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Jan 21, 2008
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i had downloaded egoboo2x and when i tried to load it i was being shown a picture of a egg then everything freezes. also do i need to make any settings under the cpusetting that is included inside the file? btw i owned a gp2x f200.
 
Last time I tried, egoboo was overclocking the second CPU higher than what my GP2X can do.
This can be changed in the configuration file.
 
hal9000 said:
Last time I tried, egoboo was overclocking the second CPU higher than what my GP2X can do.
This can be changed in the configuration file.
so i need to change the overclock to what speed?
 
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Well, try 200, just to check that the problem is the one I have pointed out. Then you can try to increase it.
But be careful, change the right value, I am talking about the second processor overclocking (the 940).
 
Hmm... I just copied the files inside the archive to my SD card, and run the GPE file. It worked without having to modify anything in my F-200.
 
Manjuu said:
Hmm... I just copied the files inside the archive to my SD card, and run the GPE file. It worked without having to modify anything in my F-200.
Some units can handle a higher 940 clock than others, so what works on one system won't necessarily work on another.
 
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fishybawb said:
Some units can handle a higher 940 clock than others, so what works on one system won't necessarily work on another.
Yeah, I figured it would be boil down to something like that. :(


@BigHeadDog: I hope you can get it to work properly. ;)
 
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hal9000 said:
Well, try 200, just to check that the problem is the one I have pointed out. Then you can try to increase it.
But be careful, change the right value, I am talking about the second processor overclocking (the 940).
which second processor overclocking (the 940) u are referring to? or do i need to edit the"egoboo.gpe" with this config: chmod a+x egoboo load940 stop940 sync #./cpu_speed.gpe --cpuclk 260 ./load940 gpu940_225 sleep 1 ./egoboo >/tmp/egoboo.log 2>&1 ./stop940 cd /usr/gp2x; ./gp2xmenu? if need, which editor i can use to edit?
 
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BigHeadDog said:
which second processor overclocking (the 940) u are referring to? or do i need to edit the"egoboo.gpe" with this config: chmod a+x egoboo load940 stop940 sync #./cpu_speed.gpe --cpuclk 260 ./load940 gpu940_225 sleep 1 ./egoboo >/tmp/egoboo.log 2>&1 ./stop940 cd /usr/gp2x; ./gp2xmenu? if need, which editor i can use to edit?
I don't remember exactly how to do it, but I remember it was pretty straightforward. The idea is to use this gpu940_225 file instead of the one which is actually used, I think. Maybe just overwritting a file called gpu940 (or something like that) by the already existing gpu940_225.

Or maybe it's the 260 MHz for your main processor which is too much. Anyway, you should decrease it, because I think (not sure) that it is actually impossible to give a different frequency for each processor (even if egoboo thinks it is possible).

I am pretty sure all this is documented somewhere. Have you checked the README file?

About the editor, of course you edit/rename/do whatever to your files on your PC.
 
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the readme only has this :

First, some issues :

Compared to the PC version, this GP2X version have
most visual effects compiled out, sometimes because
of the CPU cost, sometimes because the gpu940 openGl
layer doesn't allow the effects.

The GP2X version also add a few bugs :

- No more dynamic lighting, because the openGl layer
do not support (for now) the lighting method used in
Egoboo (namely, mixing glTextures and glColors).

- I removed the Z test for tile rendering, because
it was unnecessary most of the time. Sometimes it's
not.

- Some blending effects are not correct due to the
present limitation of gpu940 renderer (may change
in a near future)

- Last but not least : Egoboo may crash after a few
seconds/minutes of play. If it happen to you, you
are out of luck : use gpu940_225 instead of
gpu940 (see egoboo.gpe), which is a version of gpu940
limited to 225MHz. That should solve the problem.


Second, some credits :

The original Egoboo was done by Aaron Bishop and is now
maintained by his brother Ben. Aaron is now working on
a sequel (see http://www.aaronbishopgames.com/) that
will kick ass. Egoboo is still, perhaps, the greatest
single man game project ever achieved.

Please have a look to the PC version of this great
game before judging it by this port.

This port uses gpu940, which is a software 3d renderer
targeted at the GP2X. A small openGl-like API comes
with it to help porting openGl games. See the project
page here : http://gna.org/projects/gpu940.

Thanks to the beta testers that helped me to fix many
bugs before they bite you : mth411, Penguin Geek,
rokdcasbah, Hooka and reiboul.

Finally, if you want to help for gpu940 and/or are
interested in egoboo2x sourcecode, feel free to contact
me at rixed@free.fr .


Then, a word of caution :

This is not because Egoboo was ported to the GP2X using
this library that any openGl app can be ported. Egoboo,
although visually more impressive than the average open
source game, was coded with performances in mind from the
start. This is not true, by far, of all open source games.
Please keep in mind if you try to port other games that it
will requires some works, cutting off features and
rewriting some code.

Anyway, gpu940 and the openGl layer can be improved and
certainly will be. Wait and see.

anymore suggestions?
 
QUOTE

- Last but not least : Egoboo may crash after a few
seconds/minutes of play. If it happen to you, you
are out of luck : use gpu940_225 instead of
gpu940
(see egoboo.gpe), which is a version of gpu940
limited to 225MHz. That should solve the problem.


I think this is the solution; try it. :D

I think you could just rename the gpu940_225 to gpu940 (replacing the original gpu940).
 
Alex. said:
Also, do your SD card a favour and install this compact version Vimacs put together http://www.gp32x.de/board/index.php?showtopic=36869 :)


when revoke, whole screen green color appears.

Manjuu said:
QUOTE

- Last but not least : Egoboo may crash after a few
seconds/minutes of play. If it happen to you, you
are out of luck : use gpu940_225 instead of
gpu940
(see egoboo.gpe), which is a version of gpu940
limited to 225MHz. That should solve the problem.
I think this is the solution; try it. :D

I think you could just rename the gpu940_225 to gpu940 (replacing the original gpu940).

it works after i change that setting.
 
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