QuasaR
Member
Hello there!
I just opened a new topic to help Reesy debug his great Sega Master System emulator. Here some "bugs" I've found: When changing the GP32 speed, it seems the sound pitches afterwards a litttle bit higher or lower. Funny enough, it seems that 80Mhz and 160Mhz have the same "pitchlevel". Second bug is, when I choose not to have auto-detection for the country-selector but Europe instead, the fps counter still show 60 fps... Strange.
But nethertheless it's still one of the best emus around, as DrMD is (and OpenSNES will be?... )
I just opened a new topic to help Reesy debug his great Sega Master System emulator. Here some "bugs" I've found: When changing the GP32 speed, it seems the sound pitches afterwards a litttle bit higher or lower. Funny enough, it seems that 80Mhz and 160Mhz have the same "pitchlevel". Second bug is, when I choose not to have auto-detection for the country-selector but Europe instead, the fps counter still show 60 fps... Strange.
But nethertheless it's still one of the best emus around, as DrMD is (and OpenSNES will be?... )