GP32 Driving Engine Update.


Daz_Genetic

Certified Guru
Joined
Oct 26, 2003
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424
Age
46
Location
Maine, USA
Website
www.dazos.com
For a few days now I have been hacking away at all the code I have written, targetting it onto the GP32. I was beginning to fear that I would have nothing to show for GBAX04. However, over the last few hours, I actually got life on the little handheld. The Mode7 code, the sprite routines and the sky renderer, are all functioning on the GP32 (albeit with randomly created textures ;) ). This is a big step, as there is only a few other bits of hardware specific code left. There is file reading, which should be covered by the SDK. :), and sound, which I have yet to really look at. Everything else should be a cut and paste job.

If anyone has some really fast MIDI or MOD code, it would be cool if you could share.

Thanks for reading, and I hope you all enjoy the fruits of my labor when the GBAX compo ends.
 
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