lenny81 said:thank you for the great work, dosbox is really going to be my favorite software for dingux!
i have some questions, maybe you can help me:
- in "commander keen" versions 4 and up you have to press "Y" in order to leave. i think i have to wait until the on-screen-keyboard is released, right? or is there a workaround to type this letter?
- what means "keymapping"? means it, that i could create a file where i can say which buttons give which letters? (this could help to solve my problem with the "Y"-button)
- how to set frameskip? means the "#" in each line of the dosbox.conf that the line is inactive and i have to remove the "#" in order to activate it?
- anybody tried to run the classic dos game "stunts"? in my case it crashes everytime.
thank you for help (and sorry for my bad english)!
key_y "key 8"
Screen scaling is automatic. Sorry if the characters are small but this is a design decision I made when I ported it across.lion724 said:How to fill the screen, the word is really small, fullfixed parameters on the a320 is not used
Ayla said:Is there a verbose mode ?
Code:... A320 screen w640 height h400 bpp16 Segmentation fault /boot/local/games/DosBox #
dosbox -conf game.conf
[autorun]
game.exe
[keys]
key_a "key blah"
[autorun]
#mount and switch to correct folder goes here
copy mapper-gamename.txt mapper.txt /y
#switch to game folder
game.exe
exit
Gocho said:EDIT 2:
I change overclock to 336Mhz and rerun it and get the same results, but when I change cycles to 6000 in dosbox.conf I get 50.05Mhz in the CPU, so changing dosbox config is the way to get more speed.
But then I try Skyroads again, and any option I changes gets no extra speed,
Have a look at memsize in the dosbox.confMortys said:Hi Slaanesh
With small value for the cycles,Dosbox run great for a lot of game but the sound is pretty laggy. In fact, the digital voice works well but the music itself is laggy and hard to hear. In addition, some games (ex syndicate or gabirel knight) say not enough EMS memory (asking for 897k). Is there a way to increase the available memory or is it lost for the NN ?
Except the sound issue (for me instead), it's a really great piece of homebrew !
xdpirate said:Thanks for this awesome port, slaanesh.
My question: Is there any way to have custom keymappings for each game?
slaanesh said:This probably (I haven't checked) doesn't display anything on the A320 (yet) but it does display correctly on the Nanonote (in fact it was the first screen I saw on the Nanonote version!)
Pickle said:My guess its because that mapper is run in 8 bpp mode, and as far as i know 8 bpp doesnt work on the dingoo
I'll try to add the HDD indicator as an option in dosbox.conf.Mortys said:As some other people, I think that (if possible of course) you should include an HDD indicator in Dosbox(maybe the power led if accessibled), as it is impossible to know if it's currently loading data or just crashed.
Have you notice that Alt+Enter switch the screen (on NN of course)for a blank one with the SDL/mouse cursor ?
Mortys said:@slaanesh.
Sometimes it seems that the screen don't refresh. Music is till working but no image and it seems that pressing Alt+entreee (switch to cursor mode and go back to dosbox rendering)speed up the thing a little bit. Meybe the Nn have some kind of undegoing process.. id don't know..
MAybe it's just my imagination or it's some strange behaviour of the NN ?
Got it with shadow of the comet.
I've try with Hero Quest. Definitly the screen refresh far after the music synchronize (it looks fine except for some little lag).
Slaanesh , Ive try to increase the memory and it seems to work (memsize =4) with the Simple core. It seems to work faster(and better) than the dynamic one.
I launched syndicate at what looks a good speed (intro). Loading are still long and can affect the game speed. it works as far as I can say it works. you can enter a mission but it's really slow and is unplayable until mouse emulation.
tie fighter demo. the game is damn slow (it's an evidence) but it works. Of coourse as the mouse emulation isn't implemented it impossible to start a mission.
Ufo succed to lauch and wait for mouse to go further...
Gabriel Knight launch but slow as hell
Some really cool news i found
[mixer]
# nosound -- Enable silent mode, sound is still emulated though.
# rate -- Mixer sample rate, setting any devices higher than this will
# probably lower their sound quality.
# blocksize -- Mixer block size, larger blocks might help sound stuttering
# but sound will also be more lagged.
# prebuffer -- How many milliseconds of data to keep on top of the blocksize.
nosound=true
rate=11025
blocksize=1024
prebuffer=10
gibberish said:well i cant get it working, but i will perservere with it if crystal caves works.
has anyone tried crystal caves?