Gausen
Member
This is a racing game by Victor Matei Petrescu similar to Stunts. It uses the Open Dynamics Engine for the physics and this port uses GLES for rendering. Here's the project page. You can add cars and tracks and save and replay sessions.
Controls:
Accelerate: B.
Brake: X.
Turn: Dpad.
Toggle reverse: A.
Change view: Y.
Camera rotate: L and R.
Joysticks are supported. The game will use the first one it founds. You can tweak joystick options in the config folder. I found dpad better than nubs for this driving style.
As it happens in stunts, be ready for some frustrating driving!
And enjoy.
And report bugs ;-D
Thanks to:
Sebt3 for the guide on porting to GLES and the GLU library binary contained in Briquolo.
Pickle for the EGLport.
ptitSeb for the Codeblocks package and the fix for all missing libraries.
TrashyMG for finding that libGLUES_CM.so.0 was missing from the pnd.
Dmarschal for finding that permissions were wronlgy set.
Latest build is 0.0.0.6. Removed some libraries. Hoping that the issues on rebirth pandoras are solved.
skunks.pnd
Controls:
Accelerate: B.
Brake: X.
Turn: Dpad.
Toggle reverse: A.
Change view: Y.
Camera rotate: L and R.
Joysticks are supported. The game will use the first one it founds. You can tweak joystick options in the config folder. I found dpad better than nubs for this driving style.
As it happens in stunts, be ready for some frustrating driving!
And enjoy.
And report bugs ;-D
Thanks to:
Sebt3 for the guide on porting to GLES and the GLU library binary contained in Briquolo.
Pickle for the EGLport.
ptitSeb for the Codeblocks package and the fix for all missing libraries.
TrashyMG for finding that libGLUES_CM.so.0 was missing from the pnd.
Dmarschal for finding that permissions were wronlgy set.
Latest build is 0.0.0.6. Removed some libraries. Hoping that the issues on rebirth pandoras are solved.
skunks.pnd
Attachments
Last edited by a moderator: