Beta Feedback

  • Thread starter Thread starter Deleted member 2403
  • Start date Start date

Bug: If you place the ball (or other items that need to be used from the left) on the far left of the screen the monster will walk towards it, but won't be able to use it. The monster will however walk on the spot next to the ball indefinatly untill the object is moved, taken away.

Fix: allow objects to be used from either side, not just the left.


Bug: If debug mode is activated and then you go to inventory, you can't disable debug mode until after the inventory is left.
 
I've spotted the too, but I'm sorry I can't test it harder 'til I finish my exams. Because of that I insisted a lot in the new beta to appear sooner than my exams :(
 
If any of you are good Beta programmers/testers i need you're help in making then debugging an upcoming GP32 game.

Care to help me?
Once it's finished it will be put on a website and people must pay to download the fullversion of it don't worry everybody who help with the project gets their name on the credit and a perentage of the total annual profits in you're local currency.
 
it is quite annoying.

he sounds like a complete noob but he talks about creating a whole game!

Ca you even code yet Lina_Inverse?
 
And for when will that beta be????? I finish my exams this Friday, so I'll do all my acumulated work between this weekend and next week ;)
 
@lina inverse: why would you ask money for your game? this whole community is open source, i think you're ruining the whole reason why most of us (well at least me) bought the GP32, because the games are FREE.
 
i just remembered something when you said its drawing too much...
there once was a GPU that had a feature called "Tile based rendering" or so... it decided what the watching person can see and only shows (and calculates) this...... maybe this helps you.....just an idea
 
So it won't be ready for addic? :(

At least send the prebeta so we'll enjoy part of the game, and It'll be even better than some games I guess
 
As I said, I'm so impatient.

One thing someone told me you can do in big battles is to double the speed of the cursor so it'll be better; and also that 30fps isn't so bad, some games like MGS: VR mission works on 5fps :D
 
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