[gm] Introduction

Discussion in 'Guardian Monsters' started by Pirotic, Oct 24, 2004.

  1. elektrocution

    elektrocution Member

    Joined:
    Sep 22, 2004
    Messages:
    169
    Location:
    Norway
    this sounds really cool :)
    good luck on your project, and i cant wait to see it evolve much much more :D
     
  2. mingus_dew

    mingus_dew Member

    Joined:
    Sep 8, 2004
    Messages:
    184
    words cannot explain how good this feels
     
  3. frolik

    frolik Bass Invader

    Joined:
    Nov 1, 2003
    Messages:
    1,382
    Location:
    Brighton UK
    I love the ideas around using the PDUID and I had a further suggestion...

    How about making the first release of the game generate the pets attributes (strength, intelligence, stamina - the RPG usual stuff) from the PDUID then we could have online tournaments where most of the pets will have different skills from birth and also will be trained in a certain way.

    This would probably have limited appeal but good for an initial release, then you could add a function to roll your own attributes on a later release....

    Also wondered if you could have an auto-generating name for your pet but I reckon people would dig naming their own better
     
  4. kotd

    kotd Very Active Member

    Joined:
    Oct 1, 2003
    Messages:
    1,173
    Cool that your still continuing Gigas :D Also love the idea that you can upload files and get your monsters to beat the snot out of each other against other GP32x'ers. :D
     
  5. spaceboygp32x

    spaceboygp32x Member

    Joined:
    Jan 31, 2005
    Messages:
    505
    hi...

    I know two excellent game composers who would be willing to have a go!

    they would need to know the scenario which they were composing for though...

    just a breif description...

    PM me and ill send you a linkto thier work.

    sPaCe :ph34r:
     
  6. spaceboygp32x

    spaceboygp32x Member

    Joined:
    Jan 31, 2005
    Messages:
    505
    wow didnt see this thread was old -

    if its a dead project please ignor!

    sPaCe :ph34r:
     
    Last edited by a moderator: Feb 3, 2016

Share This Page

Loading...