grasshoppir said:
space needed between # and MB
Can't do anything about that with the current cfg set up.
grasshoppir said:
the clocks colors doesnt match the theme
suggestion? blue doesn't really stand at all
grasshoppir said:
you got the shade all wrong with the middle column (basic physics)
what you mean my state of the art relativistic physics engine failed to correctly shade the center column?!? this is an outrage. oh wait, I didn't actually use raytracing. Just black box + gaussian blur.
but you're right, somewhere between my first and second versions, the shadow got turned down, easily fixed if its that much of a problem.
grasshoppir said:
the bgcolor on "Emulators>"
BTW: these are the basically the exact gradients used on the iPhone browsers, I made a bunch of the graphics for this in the iPhone SDK.
grasshoppir said:
the different sizes on the dropout menu levels does not work together and wont scale very nice
regrettable, but I couldn't get these to match to the pixel, I might be able to do something about it...
also, if you hadn't noticed, he pandora screen is quite stationary, scaling is not an issue...
grasshoppir said:
ioreg not relevant to the pandora internals (this one needs verification), if thats what you try to portray?
I originally just put it there to make that side less bland, and you are right, its a command specific to mac os x. what would you prefer it said?
grasshoppir said:
i won't comment on the aesthetics of your work, because this is an open source project and you do this for free!
god forbid that might happen... :rolleyes:
protip: all the source files for all of these skins are in this thread, making you own skin isn't too tough, modifying another's is downright easy. You can mess with mine if you want.
EDIT: amazingly, I did just find a better way to arrange them, so they don't have to be different sizes, just wondering, this means I will be doing another version,
any other suggestions?
Like what to put in the background instead of ioreg output?