PowerGod
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- Joined
- Jun 20, 2011
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If you are not aware of this, all the lightguns of the past doesn't work anymore with LCD screens, them had different technology/sensors, but most of the time them were using the refresh speed of CRT to determinate the position, and with Plasma or LCD screen this is no more possible...
The only lightguns available for modern gaming in the last years were using external sensors, that like for the Wiimote, are to be put over or under the screen.
One of the 2 most known lightguns models are the AimTrack and the ArcadeGuns, but except for the form, both shares the same sensor.
The good stuff:
- these guns are recognized either as joystick or mouse in all OS, without the need for drivers. (Except to reconfigure the controls, but the configuration is saved inside the gun)
The bad stuffs:
- The sensor for the screen is needed to calibration, but once this is done, the gun must be used from the precise distance/spot of the calibration, and also it can't be rotated in any way, must be used straight.
- It is not possible to use more then one gun on Linux, if set as a mouse, because most of the distributions consider all the mouses the same one...
But lately I have seen new additions to the scene:
The Sinden Lighgun:
- doesn't require an external sensor, or calibration at all, can be rotated in any way and changing distance is not an issue (I'm still not sure what is the minimum require distance anyway)
- requires anyway some sort of driver (made for a lot of OS), that just adds borders around games, because the gun uses those to find the position
Arkade Blaster:
- doesn't require an external sensor, or calibration at all, can be rotated in any way and changing distance is not an issue
- needs a smartphone and the APP to be used as a "driver" for the gun, even for PC gaming
- it contains a FULL SET of movement sensors and buttons to be used for like every kind of shooter games
The only lightguns available for modern gaming in the last years were using external sensors, that like for the Wiimote, are to be put over or under the screen.
One of the 2 most known lightguns models are the AimTrack and the ArcadeGuns, but except for the form, both shares the same sensor.
Light Guns :: AimTrak Light Guns
www.ultimarc.com
Arcade Guns!
Arcade Guns! : - Accessories Games Videos Pictures ecommerce, open source, shop, online shopping, store
arcadeguns.com
The good stuff:
- these guns are recognized either as joystick or mouse in all OS, without the need for drivers. (Except to reconfigure the controls, but the configuration is saved inside the gun)
The bad stuffs:
- The sensor for the screen is needed to calibration, but once this is done, the gun must be used from the precise distance/spot of the calibration, and also it can't be rotated in any way, must be used straight.
- It is not possible to use more then one gun on Linux, if set as a mouse, because most of the distributions consider all the mouses the same one...
But lately I have seen new additions to the scene:
The Sinden Lighgun:
- doesn't require an external sensor, or calibration at all, can be rotated in any way and changing distance is not an issue (I'm still not sure what is the minimum require distance anyway)
- requires anyway some sort of driver (made for a lot of OS), that just adds borders around games, because the gun uses those to find the position
Code:
https://www.indiegogo.com/projects/the-sinden-lightgun#/
Arkade Blaster:
- doesn't require an external sensor, or calibration at all, can be rotated in any way and changing distance is not an issue
- needs a smartphone and the APP to be used as a "driver" for the gun, even for PC gaming
- it contains a FULL SET of movement sensors and buttons to be used for like every kind of shooter games
Code:
https://www.indiegogo.com/projects/arkade-blaster-the-fps-motion-controller#/
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