Magic Sam
Forever Homebrew
Hi all,
I have ported Drummyfish's Anarch to the Pandora
Original source code is available on Gitlab: https://gitlab.com/drummyfish/anarch
My small modifications to the source code are available on SourceHut: https://git.sr.ht/~magic_sam/Anarch
Grab it here while it's hot !
Changelog:
* build #2
- Implemented @M-HT 's suggestions, the game is slightly faster now (2-3 FPS)
* build #1
- Drummyfish's Anarch 1.1.D
- Compiled with @ptitSeb 's latest Code::Blocks package (GCC 11.2)
- Makes good use of @ptitSeb 's GL4ES
Controls:
- DPAD: move
- Triggers: strafe left and right
- (X) : shoot
- (B): jump
- (Y): cycle weapons
- START: map
Performance is Okayish (18-28 FPS on my Rebirth), depending on overclocking. The game remains playable IMHO, even at a low frame rate.
Cheers, Magic Sam
I have ported Drummyfish's Anarch to the Pandora
Original source code is available on Gitlab: https://gitlab.com/drummyfish/anarch
My small modifications to the source code are available on SourceHut: https://git.sr.ht/~magic_sam/Anarch
Grab it here while it's hot !
Anarch - Package Details - repo.openpandora.org Repository of Software for the Open Pandora open source console - Games | Apps | Emulators
Repository of Software for the Open Pandora open source console. Upload, Download, Comment, Rate.
repo.openpandora.org
Changelog:
* build #2
- Implemented @M-HT 's suggestions, the game is slightly faster now (2-3 FPS)
* build #1
- Drummyfish's Anarch 1.1.D
- Compiled with @ptitSeb 's latest Code::Blocks package (GCC 11.2)
- Makes good use of @ptitSeb 's GL4ES
Controls:
- DPAD: move
- Triggers: strafe left and right
- (X) : shoot
- (B): jump
- (Y): cycle weapons
- START: map
Performance is Okayish (18-28 FPS on my Rebirth), depending on overclocking. The game remains playable IMHO, even at a low frame rate.
Cheers, Magic Sam
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