aQwaBlaz3 posted on Oct 29 2005 at 07:08 PM said:
ya know this wont catch on......no regular person is going to know what Linux or Open Source or Homebrew means...Hell, to them Homebrew might mean beer or something. It just aisnt going to work.
I don't thing we need "regular" people just yet - I know plenty of people who know what homebrew is, have modded the Quake source code, and play games on emulators regularly who don't know what the GP2x is. If I hadn't been browsing Slashdot the day they ran an artical about it, I wouldn't have. Yet, I'm pretty much the "end-user" target audiance the GP2x appeals to (Big into emulation and classic PC games that have gone open source, all my DVDs are encoded to Divx already, my entire music library is stored as AAC, MP3, OGG, and Flac formats so I can always use the best format for a given situation, etc).
At one point I had heard of the GP32. But at that time, all I saw was "a Korean handheld" (read: "difficult to get in the US"), uses SMC memory (I hate SMC), and I was sufficiently obsessed with something else at the time and never persued it.
Finally, as for the "mainstream" market - it's going to be hard to land that. Emulation is great, but to someone who doesn't know where to look, trying to find the files needed to play can be difficult. For obvious legal reasons, messageboard admins delete posts asking where to find those files, and users are often banned for it. Yet, even if someone owns the original game in cartridge format, they still need to go after the file for it, unless they want to spend the money on equipment to dump the game (which costs money and, whether its true or not, sounds like it's very difficult) The emulation scene, when viewed from the outside, appears hostile and even somewhat paranoid. And old PC games are great - but good luck finding DooM in a store. Google for "Download DooM" and you'll find dozens and dozens of links to the shareware version, and nobody is goinig to plunk down $200 for a handheld to play shareware versions of DooM and Duke Nukem. And again, for the "mainstream" market, web searches begin and end with Google. Video and MP3? Well, for music, $10-20 more gets you an iPod Nano with 2 gigs of memory. No offense, but from the videos I've seen, the audio player's interface on the GP2x isn't going to outshine an iPod any time soon. And by the time you factor in the cost of a 1-2 gig SD card, the gp2x is as expensive as hard drive based media players by Creative and iRiver with 20-40 gig drives.
Bottom line - IMO, the GP2x is not for the mainstream market. Closest thing to mainstream it'll reach is a mainstream person with a friend who happens to be in the emulation scene to help him get started. Advertisements targeted towards emulation and/or open-source enthusiasts are just what this needs. There's plenty of room to grow right here.
-OCA|