More stuff. Yes, I really wasn't joking that time when I said I pretty much have a Mega Man budget.
Firstly, another item out of storage;
This is a DVD that was given out to people who pre-ordered Rockman ZX in Japan, back in 2006. The crack in the casing is not my doing (as you might expect), but I suspect it had something to do with the knock-down price that I got it for (which was about £2.50 or so).
The case is definitely original, at least - they picked a very odd colour for them, I dare say, and I'm pretty sure that it would have cost more than I paid for it to replace the cracked case with a new one of the correct colour.
A shot of the DVD itself. On this disc are some trailers for the game, which, notably, feature higher-quality versions of parts of some of the game's FMVs, including the brief animated scene where my namesake appears;
That's a great part of the game, by the way, but to explain why he's there would possibly spoil a bit of his backstory, which is told in Mega Man ZX Advent (the second game in the ZX series, which was left on a cliffhanger that partly related to Prometheus and his sibling, Pandora).
The inlay card for the DVD is actually a sheet of stickers featuring Mega Man ZX artwork. I'm still not sure if I would ever be able to bring myself to use them.
Secondly, another new arrival... This one is an oddity, and one I swore I wouldn't try to track down, due to the game's quality in relation to the ludicrous prices it commands (some who have PM'ed me about this one know my thoughts on the game's in-my-view problematic mechanics). However, as with Rockman Mega World/Mega Man - The Wily Wars for the Mega Drive, fate conspired to hand this one to me on a plate for a much lower price than it usually goes for, and at that price, I couldn't turn it down.
Presenting Mega Man for the Game Gear;
It's cartridge and case only, but that's fine by me - I'm interested in having the games in my collection, rather than trying to deal with storing a ton of boxes and manuals as well! It's an odd game, where Mega Man's shot mechanics are messed up (you can only have two shots on-screen at once), and instead of building new worlds to fit the Game Gear's resolution (as those responsible for the Game Boy installments did with their games) they simply took chunks of Mega Man 4 and Mega Man 5 for the NES, and added vertical scrolling to try to compensate for the lower resolution. Mega Man's screen-centring is also not quite right, which I think adds a bit to the challenge in a way that it shouldn't have.
Some refer to this game by the name of "The Best of Mega Man", but that is not its official title - its name is simply "Mega Man", not to be confused with either the original NES game, or with the oddball MS-DOS title of the same name.
A close-up of the cartridge itself, to give a better view of the rather messy label design (which is the same image as used on the box and manual). There's something charmingly bizarre about how it's been put together with no real regard for cropping and keeping important elements (namely, Mega Man and Dr. Wily) in view as well as possible, which somehow fits this game itself in a way that isn't easy to explain unless you've played it and seen its oddball camera behaviour first-hand. It seems like more focus was put on including U.S. Gold's address (an odd thing to do in and of itself) than it was on tidying up the artwork and taming those logos!
That's all for now.