Gruntfuggly
Mostly Harmless
I always enjoyed(?) it when they left a section out by accident - so you had to make up part of it yourself. I remember that happening a couple of times...
critical posted on Mar 6 2007 at 10:37 AM said:Didn't they use assembly normally, though? I think the magic went out of typing listings in for me when they started doing that checksumming stuff. Where's the fun in that?ste_167 posted on Mar 6 2007 at 10:28 AM said:Howabout, typing in an Acorn User machine-code listing??
rooster posted on Mar 7 2007 at 09:10 AM said:critical posted on Mar 6 2007 at 10:37 AM said:Didn't they use assembly normally, though? I think the magic went out of typing listings in for me when they started doing that checksumming stuff. Where's the fun in that?ste_167 posted on Mar 6 2007 at 10:28 AM said:Howabout, typing in an Acorn User machine-code listing??
No fun whatsoever. Half the thrill was spending the obligatory 3 hours trying to figure out which line you typed in wrong. I remember one rather vicious April fool in Micro User when a 10 page listing (mostly written in BBC BASIC assembler) did nothing more than render a mode 7 teletext screen filled with the flashing message "April fool you wanker". The 80s were cruel times indeed
Hehehe.... I had an Electron before I had a beeb, and used to read Electron User avidly. I just found a website with scans of the issues:rooster posted on Mar 7 2007 at 09:10 AM said:critical posted on Mar 6 2007 at 10:37 AM said:Didn't they use assembly normally, though? I think the magic went out of typing listings in for me when they started doing that checksumming stuff. Where's the fun in that?ste_167 posted on Mar 6 2007 at 10:28 AM said:Howabout, typing in an Acorn User machine-code listing??
No fun whatsoever. Half the thrill was spending the obligatory 3 hours trying to figure out which line you typed in wrong. I remember one rather vicious April fool in Micro User when a 10 page listing (mostly written in BBC BASIC assembler) did nothing more than render a mode 7 teletext screen filled with the flashing message "April fool you wanker". The 80s were cruel times indeed
While we're confessing... On the Sega Saturn I tried an April Fool Tomb Raider cheat published in Sega Saturn Magazine: Activated by rhythmically tapping out the Spice Girls lyric: "I'll tell you what I want, what I really really want" on the joypad. If performed correctly Lara would strip and start dancing to disco lights. Didn't doubt it for a second thanks to their photoshopped pic of it 'succeeding'.critical posted on Mar 7 2007 at 09:36 AM said:EDIT: on the subject of April Fool's, I just looked at the wiki entry for Electron User, and it noted the one about the program to display colours on a monochrome screen by rapidly modulating the pixels. I think I actually typed that one in
critical posted on Mar 7 2007 at 09:36 AM said:Shame there's not a similar thing for Micro User.
Did any of you guys ever get Disk User? I remember a guy who ran one of the PD software houses used to send me them, and I'd copy-type the magazine contents into text files for posterity. I wonder what happened to them... Jesus, I was an obsessive youth <shudder>
mattc posted on Mar 9 2007 at 09:32 PM said:I also have loads of PD disks in floppy and image format.
Gruntfuggly posted on Mar 10 2007 at 12:00 AM said:Great site mattc - are you hoping to flesh it out with more stuff or have you uploaded as much stuff as you have?
critical posted on Mar 1 2007 at 05:32 PM said:The Micro User Guide to controlling Revs by keyboard is actually here:
http://www.stairwaytohell.com/gamehelp/GUIDE-Revs-MU.html
Don't leave home without it.
Leev posted on Mar 13 2007 at 11:33 PM said:LOL - I famous!! I wrote that guide nearly 20 years ago... My mate Clive typed it up, another called Craig took the photos (he had a big SLR) on my Mum & Dads TV (we had to move it out of the lounge into the hallway as it was too sunny!) and the hands are my sisters!
Ok I have sorted the keys for moonbase alpha. Danger UXB runs fine on the windows version of beebem 3.7 so it must be something to do with the gp2x version.antaresuk said:Hi all
I am trying to use BeebEm and I have a couple of questions:
1. Is 0.4 the latest?
2. Does DangerUXB work? I get a disc error when I try it from a ssd image
3. Is the best (non gpmenu2x) way of running games via a command like
exec /mnt/sd/games/beebem/beebem.gpe /mnt/sd/games/beebem/discs/EscapeFromMoonbaseAlpha.ssd
and then saved as a gpe?
4. Is there sound support?
I love the virtual keyboard and it seems (from searches on this forum) that beebem is the most current bbc b emulator.
If someone has a kbd for escape from moonbase alpha I would be grateful to know the settings.
Thanks
Sorry I didn't answer this sooner, been away from the forum forever!Afid said:Hi all,
Just thought I'd pipe up to see if there was any development going on at the moment. Not hassling, just wondering.
The GP2X version is based on Beebem version 0.9 rather than 3.7. I've replaced the old sound code with sound support from Beebem 3.5, and the video emulation is newer. But there may well be the odd issue with a few games. Thought Danger UXB worked though... Maybe it's your disc image (or I'm thinking of the wrong game).antaresuk said:Ok I have sorted the keys for moonbase alpha. Danger UXB runs fine on the windows version of beebem 3.7 so it must be something to do with the gp2x version.
Fru.T Bunn said:Sorry I didn't answer this sooner, been away from the forum forever!Afid said:Hi all,
Just thought I'd pipe up to see if there was any development going on at the moment. Not hassling, just wondering.
Ho, hum... Unfortunately I'm busy with other things at the moment. Much as I'd like to continue with this... I'll try and find some time, but it'll not be for at least a few weeks...
QUOTE
I'd love to see save states implemented to help me get somewhere with Elite I did try turning the R/W disk option on and using the inbuilt game save feature but it seems to corrupt the image
Any tips anyone?
Gosh! (Monocle falls out) However did you manage to play Elite with so few actual real physical keys! Amazing! :blink:
I'd need to add save states from scratch, so while it'd not be hard to do, it'll be buggy... I'll look into it, but again it'll be a few weeks at least before I can...
Unfortunately, if I remember correctly from the Elite USENET group, the version of Beebem I ported (version 0.9) may have a few issues with saving games. I'll look into it when I have some time. I could probably back port disc support from Beebem 3.6 without too many problems. I'll look into it in a few weeks (maybe).
The GP2X version is based on Beebem version 0.9 rather than 3.7. I've replaced the old sound code with sound support from Beebem 3.5, and the video emulation is newer. But there may well be the odd issue with a few games. Thought Danger UXB worked though... Maybe it's your disc image (or I'm thinking of the wrong game).antaresuk said:Ok I have sorted the keys for moonbase alpha. Danger UXB runs fine on the windows version of beebem 3.7 so it must be something to do with the gp2x version.
If it was the image, it wouldn't work in beebem 3.7 I would think? If you do get Danger UXB to work, do let me know where you got the image from. BTW, I think this emulator is great, I love the Beeb Keep up the good work
Depends, GP2X Beebem uses the Watford Electronics DFS, Beebem 3.7 (by default) uses the Acorn one. If your disc image is a port someone made from a tape version of the game, then they may have made some wacky assumptions whilst boot-strapping it. Change the DFS in Windows Beebem to the Watford one (there is an option somewhere to load a DLL for this) and see if it still works.antaresuk said:If it was the image, it wouldn't work in beebem 3.7 I would think?