dockthepod
Member
- Joined
- Jun 15, 2006
- Messages
- 250
C++ SDL would be perfect for this.
We'd need someone to code up a framework and an interface for the minigames
Once we've got this, people can independently create a little game and submit it to the person in charge of making the build and menu and whatnot.
Sounds fun!
We'd need someone to code up a framework and an interface for the minigames
Code:
// not much thought into this ;)
class MiniGame
{
public:
virtual bool Init( blah ) = 0;
virtual void Update( float dT ) = 0;
virtual bool HandleEvent( event ) = 0;
virtual void Draw( screen ) = 0;
virtual bool IsDone() const = 0;
virtual uint32 GetScore() const = 0;
};
Once we've got this, people can independently create a little game and submit it to the person in charge of making the build and menu and whatnot.
Sounds fun!