tungsten have a closed-source SGX backend for the gallium, ordered by intel for their SCH (poulsbo).cb88 said:@darkblu soright but now .... I'm confused X.x LOL
craigix said:Edit:mali said:QUOTE
Sadly Craigix doesn’t know what he’s talking about. It are drivers for the omap3evm board running a 2.6.22 TI kernel.
It doesn’t contain anything that isn’t available otherwise thru the TI sit.
*mumbles something about giving people false hope*
Link: http://openpandora.wordpress.com/2009/01/2...lable/#comments
That's why DJ has them working then is it? I guess I imagined that as I don't know what I'm talking about.
Username said:Wow, so the 3D acceleration can be used now, or am I just confused?
Yes, the 3D acceleration can be used by pre-compiled applications. DJ has the drivers working on several kernel versions.
Squidge said:Ace!Username said:Wow, so the 3D acceleration can be used now, or am I just confused?
Yes, the 3D acceleration can be used by pre-compiled applications. DJ has the drivers working on several kernel versions.
What do we need to compile GL ES applications?
TheGoodDoktor said:Squidge said:Ace!Username said:Wow, so the 3D acceleration can be used now, or am I just confused?
Yes, the 3D acceleration can be used by pre-compiled applications. DJ has the drivers working on several kernel versions.
What do we need to compile GL ES applications?
headers?
;p
darkblu said:TheGoodDoktor said:Squidge said:Ace!Username said:Wow, so the 3D acceleration can be used now, or am I just confused?
Yes, the 3D acceleration can be used by pre-compiled applications. DJ has the drivers working on several kernel versions.
What do we need to compile GL ES applications?
headers?
;p
Thanks, I don't know what I'd do without these little programming lessons I get on the forums.
Gruso said:Well I'm pretty confused. First we have an announcement about 3D and DSP drivers, disputed by Koen Kooi who is apparently working with DJWillis:
http://openpandora.wordpress.com/2009/01/2...-now-available/
Then we have the OpenGL 2.0 announcement disputed by Laurent:
http://openpandora.wordpress.com/2009/01/21/opengl/
It would be nice if someone could clear these things up, if only so we can get the correct information on the blog.
the only GL2 implementation for SGX i'm aware of is tungsten's (mesa gl2 frontend on top of gallium), commissioned by intel, not TI.
AAMOF, i don't believe even imgtec's SDK has such a thing as GL2 for SGX (at lest i have not seen one).
and i don't expect to see many GL implemetations for the SGX in the future - the only group interested in them would be devs down-porting desktop GL apps to mobiles. as it is today, nobody else wants or needs desktop GL on a mobile part.
cb88 said:@darkblu... beagleboard TIs brainchild happens to be a "desktop"
good point there. as most people would keep their beagleboard on their desks, we would just have to wait for the gl drivers to amalgamate from the es ones ; )