Exophase
Nothing good will ever come of Exophase.
I'm sure if you want to look at it completely relatively then anything can look good in some context. I don't think any of that justifies a claim that it "ran pretty well" without more information.
Would some of the less intensive games run better.Perhaps non 3d ones etc? It looks like there is some potential in the video for improvements imo.I'm sure if you want to look at it completely relatively then anything can look good in some context. I don't think any of that justifies a claim that it "ran pretty well" without more information.
Would some of the less intensive games run better.Perhaps non 3d ones etc? It looks like there is some potential in the video for improvements imo.
Ah ok i see.Would some of the less intensive games run better.Perhaps non 3d ones etc? It looks like there is some potential in the video for improvements imo.
I don't know. How complex or visually intensive a game looks doesn't always correlate well with how demanding it is to emulate it. If you want an idea maybe you should try running nullDC on your computer and look at what the CPU utilization is like for different games.
But until drk||Raziel or someone else actually releases a Dreamcast emulator for Pandora this is all moot. And how much it can be improved isn't something that can really be easily ascertained, especially by someone who isn't programming it.
If you are genuinely wondering why few people reply to this, read How To Ask Questions The Smart Way
Drkraziel behind null dc had a crack at dreamcast emulation for phones and released a few proof of concept videos that can be found on youtube, however he has dropped of the radar about 2 years ago and decided released the source for null dc but not for the work he had done for phones. so no one can continue the progress he had made its a case of starting from scratch again, if anyone fancied/has already picked up the challenge as far as i am aware
Must be what Ari64 has been doing lately
Must be what Ari64 has been doing lately
Since Ari64 voiced some serious doubts about the viability of Dreamcast emulation on Pandora I'd be kind of surprised..
Although he did already do an SH2 dynarec for Saturn.
80% at 1Ghz (with sound)
Even the SuperZaxxon running 3.2?i updated OS, and angstrom has wayy too old std libs .
Craig might donate a 1ghz pandora to you for this emulator.I pm'd him a week ago about this and he was game.Me and Zuk also offer a bounty of 300 euros and 200 dollars also zuk is willing to pay for a 1ghz pandora for you to get this emu running on the 1ghz pandora.There is loads of interest in dreamcast emulation from users here on the forums.What do you think?Popping out of nowhere (well, you can thank sepp256 actually ..) I can give some perfomance numbers. Based on my previus perfomance evaluation with A8, the current speed on A9, and speed of a recent build on my (500 mhz?) pandora i'd say around 80%. A HUGE bootleneck is the SGX (drivers) and another major problem on A8 is softfp calling (this is fixable by updating linux/drivers though).
There are some hoops I still have to go throught before beeing able to make a release (and its quite messy currently), so don't take this as a promise or anything.
It does have a newer SGX driver, at least, which might reduce parts of the problem.That only has a newer kernel, not newer libs
Craig might donate a 1ghz pandora to you for this emulator.I pm'd him a week ago about this and he was game.Me and Zuk also offer a bounty of 300 euros and 200 dollars also zuk is willing to pay for a 1ghz pandora for you to get this emu running on the 1ghz pandora.There is loads of interest in dreamcast emulation from users here on the forums.What do you think?
80% at 1Ghz (with sound). I'll try to update the pandora libs to see perfm. (i updated OS, and angstrom has wayy too old std libs ..).
The SGX driver loves to eat cpu time, doing ... no idea what exactly. CPU is always a bottleneck, as is poor cache perfomance and low (effective) bandwidth to ram. But hey, thats what gets you into low power
Since nothing beats real numbers ...
@ 800 mhz
bios main menu: 101%
recv ingame: 74, intro 65~70, with HEAVY freamskipping (SGX was at around 7 fps out of 18 or so -- the game runs at 25 normally).
Recv is one of the fast games (and happyly gets into tripple digits with A9 at similar clock).