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  1. Imerion

    Release Riot Ttcc Pandora Entries

    Good to know! Then it should be solveable. :) This could be it. The game is designed to use the first device found. That is, the first device Bennu finds to be a joystick/gamepad, so if many similar deviced are connected only one will be used. But that doesn't explain why some of the buttons...
  2. Imerion

    Release Riot Ttcc Pandora Entries

    It doesn't use hardware acceleration at all. (I don't think Bennu has support for that.) It's probably just a combination of many effects and that I don't always use the most efficient ways to shuffle them around. Combined with the complete image levels you mention. (Fun that you noticed!) The...
  3. Imerion

    Release Riot Ttcc Pandora Entries

    Those should work! I have only tried with a few different gamepads and there is for the moment no option to change which buttons are used. So all gamepads and joysticks might not work. But 360-controllers have been confirmed to work fine. :) I think its Bennu, as being interpreted, and the alpha...
  4. Imerion

    Release Riot Ttcc Pandora Entries

    Hi everyone! Thanks for the feedback on Prometheon! Sorry about the game running slow. Thing is, I don't have a Pandora so I got some help to make a Pandora version. I did optimize some stuff, such as switching from 30 fps to 24 fps on the Pandora and reducing the amount of particle effects...
  5. Imerion

    Smallball In Changeland

    Hi BAFelton! Thanks for porting my games to the Caanoo! Hadn't got around to doing that myself since I don't have the hardware. I wonder, would it be okay with you if I linked to your ports from my page? Also, about the g-sensor: Cool idea! I have no idea if the Caanoo Bennu version has support...
  6. Imerion

    Hero: The Realm (Work In Progress)

    Nice! Looks like the Wonderboy games, and I really like them. :)
  7. Imerion

    Railroad Rampage For Caanoo

    I updated the archive to include the latest version of the Bennu runtime. If you had any problems with running the game, try again and it should work fine now.
  8. Imerion

    Escape 3D [Demo]

    Nice! Just tried it and it works fine. But I think slightly faster movement and acceleration would probably make it better. Also, camera rotation might be useful in addition to zooming. Would be interesting to see that procedural level generator in action. That coupled with some different level...
  9. Imerion

    Railroad Rampage For Caanoo

    I finally finished porting my tower-defence style game Railroad Rampage to the Caanoo. It was a bit hard since I don't own a Caanoo and becuase of that there might still be something that doesn't work as it should. If you find something, please post here and I will try to fix it. It should run...
  10. Imerion

    Caanoo / WIZ Overclocking The Caanoo

    Thanks! I changed the script to simply say : ./pollux_set/pollux_set 'cpuclk=700;' Hope that works. I'll update the script if you or someone else manages to calculate correct RAM/LCD values for the Caanoo. Sorry I can't help, but I have no idea how to do that.
  11. Imerion

    Railroad Rampage Caanoo Port For Testing!

    I have learned a bit more about overclocking on the Caanoo now. It seems RAM/LCD-timings and such won't work as on the WIZ, so I can only change the CPU clock. I updated the start-scripts and I guess the game won't go faster for the moment. So this will probably be the final version until there...
  12. Imerion

    Caanoo / WIZ Overclocking The Caanoo

    I recently tried adding overclocking to a Caanoo-port of one of my games, but since I don't have a Caanoo I'm not sure it's working. The feedback I got from testers tells me it might not be working. Perhaps someone here knows if I'm doing it right. I use this line in my start script : And I...
  13. Imerion

    Railroad Rampage Caanoo Port For Testing!

    That's nice to hear! I'll forward it to the others who helped. :) Yeah, the effects worked great on my computer but turned out to be rather complicated to get to work right on the Wiz/Caanoo. It might be that the overclocking process isn't working, in which case it runs slower than it should...
  14. Imerion

    Openhandhelds Relaunch

    Nice! Works fine when browsing around. I don't have time to try it more right now, but might give it shot when time allows.
  15. Imerion

    Gpsp Is Out!

    zx-81, was it you who ported this emulator to Caanoo? If so, are you planning to keep improving/updating it in any way? It's a great emulator and it would be nice to see it being worked on more, even if it already works great. I haven't followed all the conversation, so I'm sorry if I'm asking...
  16. Imerion

    Railroad Rampage Caanoo Port For Testing!

    Thanks! Good to hear the controls work now. I will fix bigger buttons for the menus before release, which should solve that problem as well. As long as everything else works, that should be easy. I noticed the error with runner: the script was wrong. I didn't remember that I had two different...
  17. Imerion

    Origami Golf

    Beautiful!
  18. Imerion

    Railroad Rampage Caanoo Port For Testing!

    Oh, and while you're at it, here's another one to try, Nether Dimensional Runner : http://www.box.net/shared/tf84cpe52z :) The normal version should work fine if Railroad does. But the HI version uses pollux_set for overclocking and I don't know if that works on the Caanoo. I found a thread here...
  19. Imerion

    Railroad Rampage Caanoo Port For Testing!

    Thanks for the feedback! If the buttons don't work, the game will be very hard indeed. :) But I think that should work now. Try this one : http://www.box.net/shared/hn9hf3jipt If it works I'll fix the last problems, like that menu bug, in the final version.
  20. Imerion

    Origami Golf

    Nice! Sorry for taking so long time to get back to you, but I have had much to do lately and simply forgot to check this forum. I just tried the new build and it works great! Very impressive stuff; the graphics are smooth and work well and the ball physics is great! And being able to control the...
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