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  1. DJWillis

    New Scummvm Version Has Beta Sci Support

    Alerino, sweet, I missed that, very nice. Nice bit of work Hitnrun. Stouffa, I don't really want to get into supporting something that is based on older version of the backend code then what I am developing but what happens? Where are you running the app from? I can't say I had any problems...
  2. DJWillis

    Scummvm1.1.1 Wiz

    sbock, Thanks for announcing it, I forgot to post about it here ;).
  3. DJWillis

    New Scummvm Version Has Beta Sci Support

    Sorry Guys, Been mental with my real life the last few weeks (well since the Pandora release). Yep, as people have mentioned we have enabled the SCI engine by default in the main TRUNK codebase to get some testing done, it does have bugs but it's heading in the right direction and the SCI...
  4. DJWillis

    Release Adventure Game Studio Games

    Oh crumbs, do you want to read back your post to yourself and think about the whole world of pain that will leave you in ;). Your going to want a native ARM built version of AGS if you ever want it to be remotely usable and that will need source and the right group of people 'to jump through...
  5. DJWillis

    Release Adventure Game Studio Games

    That may well be easier said then done. I am not sure AGS is going to come to handhelds like the Pandora (and others) without changes of heart from a few camps.
  6. DJWillis

    Release Scummvm: Unofficial Test “1.1.1” Release For The Openpandora.

    I'll get it fixed (well I pretty much have it sorted), just been flat out with work (and odd fixes for the OP OS image). It may be a few weeks before I get time to doing up another release :(.
  7. DJWillis

    /usr/bin/qt4/demos And /usr/bin/qt4/demos

    Can you raise this as a bug on bugs.openpandora.org please. It should be safe to remove both the demos and examples but I would suggest you leave them for now if your not really short of NAND space, they are pretty well compressed. It's a packaging bug that crept it that led to them being on...
  8. DJWillis

    The Faces Behind The Pandora

    I am more scared that the photo I found (and no, I am not posting it) makes me look like a fatter, uglier version of Skeezix, even down to me wearing a Thundercats t-shirt in it and standing over electronics (not cabs however) :o.
  9. DJWillis

    Pandora Pandora Open Embedded Tree

    Torpor, It is going forward, not sure how to cleanly fit this into the confines of a hotfix but the latest GIT has it building as a module now, sorry about that. John
  10. DJWillis

    Pandora Pandora Open Embedded Tree

    Fark, Yep, when I popped my setup scripts into GIT I forgot to commit the local.conf (and I even updated the article to suggest people got the scripts from GIT ;) ). I'll sort that in a moment but there is a copy on my site in http://www.distant-earth.com/op/openpandora-oe-setup.zip.nope if...
  11. DJWillis

    Question To Opt: Was It Worth It?

    Stressful for sure but there is something cool about thinking 'I helped make that' I guess. I think everyone involved would share that view, plenty of snags and the like but things could be a whole lot worse ;). It's also good that new people are starting to pop up who are interested in hacking...
  12. DJWillis

    Release Scummvm: Unofficial Test “1.1.1” Release For The Openpandora.

    Thanks for the video, I gave up doing OpenPandora videos as my video camera is dire ;). Glad people are enjoying it, happy to get some feedback on what sort of features people would like to see.
  13. DJWillis

    Pandora Angstrom Repository?

    Uhhh :-o, you may want to rethink that, installing apps in the traditional sense to media that can just be removed without warning is just a tad insane ;) . Users will just love the fallout that ensues from that little trick. Also worth noting that we use OPKG not IPKG (IPKG has been dead for...
  14. DJWillis

    Pandora Building Angstrom For Pandora

    You don't, the overlay sits off to one side and bitbake does all the merging of the metadata based on the overlays priority. http://blogs.distant-earth.com/wp/?p=90 should give you a basic run down, I have not had much chance to proof read the post so if it reads badly let me know and I'll...
  15. DJWillis

    Release Scummvm: Unofficial Test “1.1.1” Release For The Openpandora.

    Thanks for the feedback, The oddness with the input seems to be caused by using the nubs (in mouse mode) when used along with the touchscreen, I think something is screwing up the cords inside of ScummVM (the offset when it goes wrong seems quite consistent). Fixing it is on the TODO along...
  16. DJWillis

    Release Scummvm: Unofficial Test “1.1.1” Release For The Openpandora.

    Anyone, I have just uploaded a "work in progress" test release of ScummVM for the OpenPandora to my site. More details, install notes and a download can be found at http://scummvm.dista...th.com/wp/?p=89 Everything is pretty much working well but a lot of the optimisation and...
  17. DJWillis

    Xbmc And Xbmc Skins

    Yep, I have had the ARM codebase used for the BeagleBoard running on the OpenPandora some time ago, to say it was slow was an understatement ;). The code would need a lot of work to be viable on ARM setups (not to mention heavy use of anything extra the SoC can provide) but that is not to say...
  18. DJWillis

    Release Hotfix Pack 1 And Community Codec Pack Released

    The patches for the firmware will be rolled out to the production line in due course, the kernel change is already in OpenPandora's running off the line now as that was a 'sods law' bug that showed up at the last minute. The update packs will update the OS release in question (i.e. 2010-05/1...
  19. DJWillis

    Scummvm 1.1.1

    Hmmm, Drop me a mail, or better still a mail to scummvm-devel if your working on something like that, sounds very cool. I'll also see what I can do about your forum account.
  20. DJWillis

    Offical Congrats To Op Team Thread

    Not sure I ever want to do this again ;). So tell me when I need to knock up the OS image for a Pandora 2. Now to finalise up all the post release logistics, firmware upgrades, release cycles, build doco, all that fun stuff. It's done! They work, they are shipping. It's been an interesting ride...
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