Squidge Snes Is Friendly


Drak

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Ok so I finally got madplay working again on my lil fella.

SO, thinking that it was hopeless... I tried running madplay with squidge snes and to my amazement I can get it running at full speed pretty much at 266 with no sound on. Mp3 + Snes woot! Squidge snes is very nice as it likes to share the system resources.

I thank you for that squidge!

Dr.md however, doesn't like to share at all. Its incredibly slow [like 3fps MAX] with madplay on :eek: OH well, snes works like a charm with em so im happy to heck.


Im not using them together currently though, since squidge snes has no volume control, and it boosts the madplay volume to like 50 when it starts up :lol:

Anyone else do this? <3 SSNES!
 
TelcoLou posted on Feb 15 2006 at 07:23 PM said:
I'm still trying to get it to run using a script ...
Me too, but right now im using that guys alternate thingy he made B)
Whenever I try:

Code:
#!/bin/sh

/mnt/sd/cpu_speed.gpe 1 2 266
cd /mnt/sd/Games
/mnt/sd/Games/squidgesnes.gpe
sync

cd /usr/gp2x/
exec /usr/gp2x/gp2xmenu
It brings me to cpu speed :)
 
Last edited by a moderator:
I've been using

Code:
#!/bin/sh

/mnt/sd/cpu_speed.gpe 1 1 280
./squidgesnes.gpe
sync
cd /usr/gp2x/
exec /usr/gp2x/gp2xmenu

which I run from inside the snes folder and that works fine. I've not tried running a script from the root. (don't like having too many gpe's in the root, feels untidy to me)
 
shannow posted on Feb 16 2006 at 03:03 AM said:
I've been using

Code:
#!/bin/sh

/mnt/sd/cpu_speed.gpe 1 1 280
./squidgesnes.gpe
sync
cd /usr/gp2x/
exec /usr/gp2x/gp2xmenu

which I run from inside the snes folder and that works fine. I've not tried running a script from the root. (don't like having too many gpe's in the root, feels untidy to me)

This is crazy :lol: ... thanks for this example, I can run this script from within the SNES folder .. which means that squidgesnes.gpe can in fact be executed via a script, but only if it's in the same directory as the .gpe ...

I tried (several different ways) to make a script 'point' to the script inside the folder, but it just dumps me back to the GP2X menu ... I don't get it :(
 
Last edited by a moderator:
are you sure you got the spelling (case) right for the directory name?

try adding
Code:
pwd > /mnt/sd/dirname.txt
to the script you run from the directory ssnes is in, then checking it's output with the ebook reader.

(don't worry pwd means print working directory, it's not short for Pwned..)

if possible try running the scripts you write using the usb-serial to see any output..

P.
 
luteijn posted on Feb 16 2006 at 02:16 PM said:
are you sure you got the spelling (case) right for the directory name?

try adding
Code:
pwd > /mnt/sd/dirname.txt
to the script you run from the directory ssnes is in, then checking it's output with the ebook reader.

(don't worry pwd means print working directory, it's not short for Pwned..)

if possible try running the scripts you write using the usb-serial to see any output..

P.

Thanks ... I'll try it later, and report back :)

(LOVE your avatar :) )
 
Last edited by a moderator:
shannow posted on Feb 16 2006 at 12:03 AM said:
I've been using

Code:
#!/bin/sh

/mnt/sd/cpu_speed.gpe 1 1 280
./squidgesnes.gpe
sync
cd /usr/gp2x/
exec /usr/gp2x/gp2xmenu

which I run from inside the snes folder and that works fine. I've not tried running a script from the root. (don't like having too many gpe's in the root, feels untidy to me)

Ah, thanks works like a charm :)
 
Last edited by a moderator:
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