Lethe posted on Apr 30 2004 at 02:36 AM said:
this a great program. is there a way to edit your own sprite?
edit your own sprites?
dont want to sound rude, but try reading the editor.txt found in the editor kit subfolder, that explains how to customize your characters and tileset graphics etc
however - if your asking 'can you edit them while in gigas', no.. no yet, if i get enough demand i'll code a sprite editor into the GP32 program.
(scratchs head) - actually you may be asking if its possible to edit the playable characters graphic,

sure it is, go onto map 1 and move the cursor over the little sod, then press SELECT and goto EDIT, and move the cursor to 'animation' and go left and right until you find a decent one, i didnt have time so only copied across 4 or so ChronoTrigger graphics

so not much choice, i only also drew an attack animation for Chrono so unless you make a new attack animation it'll look a bit weird, as whenver they attack they'll magically transform into chrono.
i didnt link the attack animations with the character animations, as i figured you may have multiple attack animations for each character holding a different weapon etc
As for fonts, fonts will be a custom graphic like everything else, and be displayed based on the ASCII value. so supporting other characters (korean etc) shouldn't be a problem, how many characters are there in the korean alphabet?
regards