Rigor Mortis
Member
- Joined
- May 21, 2003
- Messages
- 174
In a recent thread, I mentioned how it would be useful if more game development tools were ported to the GP32. I would like to suggest ZZT as a possible port.
The original source code for ZZT was apparently lost, however there are open-source ZZT clones, such as this project...
www.planetzztpp.com/about.html
If this is any incentive, there are hundreds of games that have been created for the ZZT engine, also, ZZT is an old game so it has very small filesizes, and should be simple to run at full speed on the GP32.
The original source code for ZZT was apparently lost, however there are open-source ZZT clones, such as this project...
www.planetzztpp.com/about.html
If this is any incentive, there are hundreds of games that have been created for the ZZT engine, also, ZZT is an old game so it has very small filesizes, and should be simple to run at full speed on the GP32.