Retroarch For Gph Handhelds?

Orion4874

Mega GP Mania
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May 17, 2009
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Would it be possible for RetroArch to be ported to the GPH systems?
For anyone unfamiliar with RA, it's a multi-system emulator that's been ported to a bunch of consoles such as the Pandora and Raspberry Pi amongst others. I realize that most of these systems already have ports but maybe these will give users that aren't happy with performance on the current emus better options.

These are the cores currently supported:

•Final Burn Alpha Cores (CPS1 - CPS2 - NeoGeo) [version 0.2.97.26]

•FCEUmm (Nintendo Entertainment System) [recent SVN version]

•Gambatte (Game Boy | Super Game Boy | Game Boy Color) [version 0.5.0 WIP]

•Genesis Plus GX (Sega SG-1000 | Master System | Game Gear | Genesis/Mega Drive | Sega CD) [version 1.7.0]

•SNES9x Next (Super Nintendo/Super Famicom)

•VBA Next (Game Boy Advance)

•Prboom (for playing Doom 1/Doom 2/Ultimate Doom/Final Doom)

•Mednafen PCE Fast (PC Engine/PC Engine CD/Turbografx 16)

•Mednafen Wonderswan (WonderSwan/WonderSwan Color/WonderSwan Crystal)


Anyone willing to give it a try? Maybe this would help breath new life into the GPH scene as well!

Binaries and source code are available here, http://www.libretro.org/
 

LTStone

Active Member
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Feb 19, 2011
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nice find orion ! great idea and i would love to see this as well.
 

jmetal88

Erm.... Woohoo!
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Anything that would give me good Game Gear support on the Wiz, I would welcome.

And also, if it could be ported in such a way that screen tearing was absent, that would rock! I'd probably replace all my other emulators with this if the screen tearing was gone.
 
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