Zot/bombz 032 Released, Devkit, Runtime


My game graphics were originally going to be a zot game (see my Avatar for examples) but I haven't got time to design AND script so I'm going to be asking for a GP32 coder or a Zot scripter at some point in the future when I've done more of my GFX. Having said that there are enough GFX for a beta but only direction sprites no animation stages yet. The GFX are all original though none of this ripped lark ;)
 
I might be interested in some of your graphics, because I'm totally shit on PS and all that.

ATM I'm only doing a PacMan clone, which will never be released, but I'm thinking of doing a platformer.

That being said I'm actually banned from my computer ATM, so it could be a week or 2 until I get to my Zot folder. Don't ask.
 
You don't need to bother in most instances :) Other people have already done most of the decent games. Just Google for ripped sprites/tilesets etc.

Check out the game maker forums sticky posted by toxibunny here
 
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finty101 posted on Oct 11 2004 at 04:06 PM said:
I might be interested in some of your graphics, because I'm totally shit on PS and all that.

ATM I'm only doing a PacMan clone, which will never be released, but I'm thinking of doing a platformer.

That being said I'm actually banned from my computer ATM, so it could be a week or 2 until I get to my Zot folder. Don't ask.

I'll make you a deal Finty. If you get a beta coded with some basic naff graphics I'll have a bash at doing some nice ones for you. Too many times in the past I've completed graphics only to have a programmer get bored before even reaching the beta stage.
 
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Ok, Give me a month ;).

Nah but really, I still can't get at my home computer, when I'm at my dads at the weekend I'll redownload the files.
 
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