Pickle
Mega GP Mania
FYI for all,
Im trying to port this over to the GP2X, it does compile and does start, but it crashes near the beginning. I do have the win32 versino working, so I think its just a matter of workng with the original developer to figure out whats going wrong on the GP2X side.
The game engine isnt completed yet, but once I make the minor changes neeeded (controls) it should be able to run on the GP2X nicely when it is finished.
Right now the engine plays some images from the intro and does a little bit of the 3d view.
xBak
(if any mods read this, I initialy posted this in the news section but didnt really want it on the main page, but im not sure if that was possible. So I think my original post is stuck in the bit bucket, if you can find it please just delete it)
Im trying to port this over to the GP2X, it does compile and does start, but it crashes near the beginning. I do have the win32 versino working, so I think its just a matter of workng with the original developer to figure out whats going wrong on the GP2X side.
The game engine isnt completed yet, but once I make the minor changes neeeded (controls) it should be able to run on the GP2X nicely when it is finished.
Right now the engine plays some images from the intro and does a little bit of the 3d view.
xBak
(if any mods read this, I initialy posted this in the news section but didnt really want it on the main page, but im not sure if that was possible. So I think my original post is stuck in the bit bucket, if you can find it please just delete it)